Trailing-Edge
-
PDP-10 Archives
-
SRI_NIC_PERM_FS_1_19910112
-
kccdist/lib/qsort.c
There are 9 other files named qsort.c in the archive. Click here to see a list.
/*
* qsort.c:
* Our own version of the system qsort routine which is faster by an average
* of 25%, with lows and highs of 10% and 50%.
* The THRESHold below is the insertion sort threshold, and has been adjusted
* for records of size 48 bytes.
* The MTHREShold is where we stop finding a better median.
*/
#include "stdio.h"
#define THRESH 4 /* threshold for insertion */
#define MTHRESH 6 /* threshold for median */
static int (*qcmp)(); /* the comparison routine */
static int qsz; /* size of each record */
static int thresh; /* THRESHold in chars */
static int mthresh; /* MTHRESHold in chars */
/*
* qsort:
* First, set up some global parameters for qst to share. Then, quicksort
* with qst(), and then a cleanup insertion sort ourselves. Sound simple?
* It's not...
*/
qsort( base, n, size, compar )
char *base;
int n;
int size;
int (*compar)();
{
register char *i, *j, *lo, *hi, *min;
register int c;
char *max;
if( n <= 1 ) return;
qsz = size;
qcmp = compar;
thresh = qsz*THRESH;
mthresh = qsz*MTHRESH;
max = base + n*qsz;
if( n >= THRESH ) {
qst( base, max );
hi = base + thresh;
}
else {
hi = max;
}
/*
* First put smallest element, which must be in the first THRESH, in
* the first position as a sentinel. This is done just by searching
* the first THRESH elements (or the first n if n < THRESH), finding
* the min, and swapping it into the first position.
*/
for( j = lo = base; (lo += qsz) < hi; ) {
if( (*qcmp)( j, lo ) > 0 ) j = lo;
}
if( j != base ) { /* swap j into place */
for( i = base, hi = base + qsz; i < hi; ) {
c = *j;
*j++ = *i;
*i++ = c;
}
}
/*
* With our sentinel in place, we now run the following hyper-fast
* insertion sort. For each remaining element, min, from [1] to [n-1],
* set hi to the index of the element AFTER which this one goes.
* Then, do the standard insertion sort shift on a character at a time
* basis for each element in the frob.
*/
for( min = base; (hi = min += qsz) < max; ) {
while( (*qcmp)( hi -= qsz, min ) > 0 );
if( ( hi += qsz ) != min ) {
for( lo = min + qsz; --lo >= min; ) {
c = *lo;
for( i = j = lo; (j -= qsz) >= hi; i = j ) *i = *j;
*i = c;
}
}
}
}
/*
* qst:
* Do a quicksort
* First, find the median element, and put that one in the first place as the
* discriminator. (This "median" is just the median of the first, last and
* middle elements). (Using this median instead of the first element is a big
* win). Then, the usual partitioning/swapping, followed by moving the
* discriminator into the right place. Then, figure out the sizes of the two
* partions, do the smaller one recursively and the larger one via a repeat of
* this code. Stopping when there are less than THRESH elements in a partition
* and cleaning up with an insertion sort (in our caller) is a huge win.
* All data swaps are done in-line, which is space-losing but time-saving.
* (And there are only three places where this is done).
*/
static qst( base, max )
char *base, *max;
{
register char *i, *j, *jj, *mid;
register int ii, c;
char *tmp;
int lo, hi;
lo = max - base; /* number of elements as chars */
do {
/*
* At the top here, lo is the number of characters of elements in the
* current partition. (Which should be max - base).
* Find the median of the first, last, and middle element and make that the
* middle element. Set j to largest of first and middle. If max is larger
* than that guy, then it's that guy, else compare max with loser of first
* and take larger. Things are set up to prefer the middle, then the first
* in case of ties.
*/
mid = i = base + qsz*( (unsigned) (lo/qsz) >> 1 );
if( lo >= mthresh ) {
j = ( (*qcmp)( (jj = base), i ) > 0 ? jj : i );
if( (*qcmp)( j, (tmp = max - qsz) ) > 0 ) {
j = ( j == jj ? i : jj ); /* switch to first loser */
if( (*qcmp)( j, tmp ) < 0 ) j = tmp;
}
if( j != i ) {
ii = qsz;
do {
c = *i;
*i++ = *j;
*j++ = c;
} while( --ii );
}
}
/*
* Semi-standard quicksort partitioning/swapping
*/
for( i = base, j = max - qsz; ; ) {
while( i < mid && (*qcmp)( i, mid ) <= 0 ) i += qsz;
while( j > mid ) {
if( (*qcmp)( mid, j ) <= 0 ) {
j -= qsz;
continue;
}
tmp = i + qsz; /* value of i after swap */
if( i == mid ) { /* j <-> mid, new mid is j */
mid = jj = j;
}
else { /* i <-> j */
jj = j;
j -= qsz;
}
goto swap;
}
if( i == mid ) {
break;
}
else { /* i <-> mid, new mid is i */
jj = mid;
tmp = mid = i; /* value of i after swap */
j -= qsz;
}
swap:
ii = qsz;
do {
c = *i;
*i++ = *jj;
*jj++ = c;
} while( --ii );
i = tmp;
}
/*
* Look at sizes of the two partitions, do the smaller one first by
* recursion, then do the larger one by making sure lo is its size,
* base and max are update correctly, and branching back.
* But only repeat (recursively or by branching) if the partition is
* of at least size THRESH.
*/
i = (j = mid) + qsz;
if( ( lo = j - base ) <= ( hi = max - i ) ) {
if( lo >= thresh ) qst( base, j );
base = i;
lo = hi;
}
else {
if( hi >= thresh ) qst( i, max );
max = j;
}
} while( lo >= thresh );
}