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This document is an introduction to DECSYSTEM-20 and DECsystem-10
Pascal. This Pascal system is the result of cooperation among a number
of different people. It was originally written at the University of
Hamburg by a group of people under the supervision of Prof. H.-H.
Nagel. This version was developed from Prof. Nagel's by Charles
Hedrick, and is maintained by him. Lee Cooprider and others at the
University of Southern California have been particularly helpful in
supplying improvements, largely to the debugger. A number of compiler
bug fixes were supplied by Andrew Hisgen at Carnegie-Mellon
University.
This system is intended to be a complete implementation of the Pascal
language, as defined in the Revised Report (Jensen and Wirth). The
following are the only serious limitations. A complete list will be
found in an appendix.
- A procedure can be passed as a parameter to another
procedure. When you call a procedure that has been passed
in this way, you can supply no more than 5 parameters.
- Sets of character are not fully implemented. This is
because sets can have only 72 elements, and there are 128
ASCII characters. As a compromise, lower case letters are
treated as equivalent to the corresponding upper case letter
when in a set. All control characters except tab are
treated as equivalent in a set.
This implementation includes a number of extra facilities, giving you
access to the full power of the operating system. Only the most
important of these additions will be described in this manual. There
is a complete reference manual, which you should consult if you need
information not given here.
1. How to compile and execute your program.
1.1 How to use the normal compiler
This section describes how to use Pascal on the DECsystem-10, and on
those DECSYSTEM-20 systems where the EXEC has been modified to know
about Pascal. If you are using a DECSYSTEM-20 whose EXEC has not been
modified, there is a special version of PASCAL that you can use
instead of the EXECUTE command.
Suppose you have a Pascal program called TEST that you want to
execute. You must first put the program into the computer as a text
file. You will do this using a text editor, several of which exist.
Generally you should choose a file name ending with .PAS, since the
extension PAS tells the system that it is a PASCAL program. Let us
assume that your source program is stored in a file TEST.PAS
To execute a program, use the EXECUTE command. You give this command
the name of the file in which the source program is stored. For
example, to compile and execute a Pascal program stored in the file
TEST.PAS, you would issue the command
EXECUTE TEST.PAS
You can use the usual COMPIL switches, such as /NOBIN, /LIST, and
/CREF. See the Command Reference Manual for a description of these
switches, as well as of the COMPIL, DEBUG, and LOAD commands.
Here is what happens when you issue an EXECUTE command. The first
step is for the Pascal compiler to compile your program. The compiler
reads your source file and produces a relocatable binary file as
output. For example, if your source file is called TEST.PAS, the
compiler would produce a binary file called TEST.REL. The compiler
always uses the name of your source file, with the extension .REL in
place of the original extension .PAS. You do not need to worry about
what is in this binary file. It contains a form of your program that
the system can execute more easily.
The second step in the EXECUTE command is loading your program. The
linking loader (LINK) reads the binary form of your program (the .REL
file), and loads it into memory.
The final step in the EXECUTE command is the actual execution of your
program. Before it begins the main body of your program, the Pascal
runtime system will ask you what files you want to use as input and
output. It will ask you about each each Pascal file variable listed in
your PROGRAM statement. For example, if your PROGRAM statement looks
like this
PROGRAM TEST(INPUT,OUTPUT)
here is the resulting dialog. In the following, the computer's output
is in upper case, and your input is in lower case.
INPUT : data.in
OUTPUT : data.out
This example assumes that you want input to be from a file called
DATA.IN, and output to be to a file called DATA.OUT. Of course you
can type any file name.
In the most common case, you want to use the terminal for input and
output. You could specify this by typing TTY: as a file name.
Because it is so common to use the terminal for the files INPUT and
OUTPUT, TTY: is the default for these files. That is, if you simply
type a carriage return in place of a file name for INPUT and OUTPUT,
the terminal will be used.
INPUT :
OUTPUT :
[INPUT, end with ^Z: ]
The message "[INPUT, end with ^Z]" is printed by the Pascal I/O system
to tell you that the program is ready for its first line of input. A
more detailed discussion of the timing of input is given below.
Note that INPUT and OUTPUT are just examples of Pascal file variables.
If your PROGRAM statement lists a different set of file variables,
then Pascal will ask about them instead of INPUT and OUTPUT. If your
program does not read any input, you should not put any input file in
the PROGRAM statement. If you do not want Pascal to ask the user
about file names at all, you should just leave out the PROGRAM
statement completely. However in this case you will need to build the
file names into the program, as described below.
Here is an example of the way things will look on your terminal when
you execute a Pascal program on a DECSYSTEM-20. The at sign shown is
the system's prompt. You do not type it. You type only what is in
lower case. Things after the ! are explanatory comments.
@execute test.pas
PASCAL: TEST ! Pascal compiler produces TEST.REL
LINK: LOADING ! LINK loads TEST.REL
[LNKXCT TEST EXECUTION] ! Your program is now started
INPUT : in.file ! You tell it what files to use
OUTPUT : out.file
@ ! Your program is finished.
On a DECsystem-10, the prompt will be a dot instead of an at sign, and
you will see "EXIT" when your program is finished.
1.2 Compiler switches
This section discusses some of the more useful options in the
compiler. You can specify these options when you compile the program,
or you can build the specifications into the program itself. For
example, to turn off checking for arithmetic exceptions you could
specify /NOARITHCHECK when you compile the program, or put the
specification {$A-} into the program.
To include an option in the program, you simply include a comment
containing the specification in your program. The comment must begin
with $ and then contain a list of specification, separated by commas.
+ turns on an option and - turns it off. E.g. consider the following
{$A-,Z+}
PROGRAM TEST(INPUT,OUTPUT)
....
This will turn off the A option and turn on the Z option. In most
cases this should be done before the program statement, although many
of the specifiers can be put anywhere in the program.
Here is an example of how you specify options when compiling the
program:
Tops-20:
one option, /NOARITH
EXEC TEST.PAS/LANG:"/NOARITH"
more than one option, /NOARITH and /ZERO
EXEC TEST.PAS/LANG:"/NOARITH/ZERO"
Tops-10:
one option, /NOARITH
EXEC TEST.PAS(NOARITH)
more than one option, /NOARITH and /ZERO
EXEC TEST.PAS(NOARITH/ZERO)
Note that these options will only take effect if the program is
compiled. If you do not see a message like
PASCAL: TEST
it means that your program did not need to be recompiled. A binary
file left from a previous compilation was used instead, so you end up
with whatever options were in effect during that earlier compilation.
To force a new compilation, specify /COMPILE, e.g.
Tops-20:
EXEC/COMPILE TEST.PAS/LANG:"/NOARITH"
Tops-10:
EXEC/COMPILE TEST.PAS(NOARITH)
Here is a list of the most useful of the options. For a complete
list, see the full reference manual. Some of these options are noted
as being the "default". This means that they are in effect unless you
specifically turn them off. Note that the form with the slash can be
abbreviated by using any unique abbreviation.
/ARITHCHECK {$A+} [DEFAULT] This causes your program to check for
arithmetic exceptions. An arithmetic exception is any
case where an arithmetic operation gives the wrong
results. These include division by zero, and
production of values too large (overflow) or too small
(underflow) for the computer to store. When one of
these problems occurs, your program will print an error
message. If you are using a debugger, it will be
activated after the error message is printed. If you
are not, your program will simply stop. You can
continue execution of your program by typing CONTINUE,
although you should not place too much faith in any
answer produced once an error has happened.
/NOARITHCHECK {$A-} Turn off checking for arithmetic exceptions,
as described above.
/CHECK {$C+} [DEFAULT] This causes your program to check for
various conditions that would make its execution be
invalid. It turns on the same checks that are turned
on by /ARITHCHECK. In addition, your program will
check all array subscripts to see that they are within
the size declared for the array. It will check
assignments to subrange variables to see that the new
value is within the limits defined for the subrange.
And it will check use of pointer variables to see to it
that you do not attempt to follow a pointer that is NIL
or zero. (Usually a zero pointer is the result of using
a pointer variable that has not been initialized.) If
the program detects an error, it acts as described
under /ARITHCHECK above.
/NOCHECK {$C-} Turn off checking for errors, as described above.
/DEBUG {$D+} [DEFAULT] This causes the binary form of your
program (.REL file) to contain information about your
program that is needed by the debugger. You must have
this option turned on in order to use the debugger.
This information takes up space in your program. So
large programs that are going to be used many times
will sometimes be compiled without this information, to
save space.
/NODEBUG {$D-} Do not include debugging information with your
program.
/ZERO {$Z+} This causes your program to initialize all local
variables to 0. Also, NEW will initialize all records
it generates to 0. This is very helpful when you are
trying to debug a program that deals with pointers. It
guarantees that any pointer variables you forget to
initialize in your program will be zero. This will
allow any attempt to use them to be caught by the
error-handling code compiled by the /CHECK option.
This option affects only variables that are local to
procedures. Global variables (variables declared at
the outer level of your program) are always initialized
to zero when your program is first loaded. However if
you restart your program once it has been run once,
global variables will not be reinitialized.
/NOZERO {$Z-} [DEFAULT] Do not initialize local variables to 0.
2. How to Write a Program (Lexical Issues)
This chapter will describe the character set used by this compiler.
This section may be summarized very simply: You can type your program
just as it appears in most Pascal textbooks and manuals.
You can write a PASCAL program using any of the printable ASCII
characters, including lower case. Control characters are not legal in
a source program under normal circumstances. You can write your
program in either upper case or lower case - they are consider as
equivalent. Thus the variables ABC, abc, and AbC are the same. Of
course in quoted strings (string constants), the compiler leaves
characters as you type them.
In standard Pascal, comments are enclosed in { and }. Because some
textbooks use (* and *) or /* and */, these are also accepted.
However the pairs must match. I.e. don't try {comment*). For example
{This is an official comment}
(*This is a comment*)
(*This comment would end here } under the new ISO
standard, but in the current version it ends here *)
The pair % and \ are also present in the compiler. However they are
now considered out of date, so you should not use them.
You may write identifiers using the underline character to improve
readability, e.g.:
NEW_NAME
Strings are character sequences enclosed in single quotes, e.g.:
'This is a string'
If you want to put a quote in a string, use two quotes, e.g.:
'Isn''t PASCAL fun?'
Note that lower case and upper case are kept separate in strings.
You can write an integer in octal form by putting a B after it. You
can write it in hexadecimal form by putting a " in front of it. For
example, the following all represent the same number:
63 77B "3F
Several PASCAL operators have an alternate representation. The
alternate form is provided for compatibility with older versions of
PASCAL. In new programs, you should use the form of the operator
shown in the left column.
operator alternate form explanation
>= " greater or equal
<= @ less or equal
AND & logical and
OR ! logical or
NOT $ logical negation
<> # not equal
+ OR,! set union
* AND,& set intersection
3. Input/Output
This section is provided for two reasons. First, existing textbooks
and manuals are often somewhat ambiguous about Input/Output. Second,
this version of Pascal has some special features that will make your
life a bit easier.
3.1 Standard Files
The files INPUT and OUTPUT are called "standard files", because they
are built into the language. If you use any other files, you must
declare the file variables in the VAR section of your program. INPUT
and OUTPUT should not be declared in the VAR section, since they are
already builtin ("predeclared"). In addition to being predeclared,
INPUT and OUTPUT have the following special properties:
- INPUT and OUTPUT are default files for READ and WRITE. E.g.
READ(X,Y) really means READ(INPUT,X,Y) and WRITE(X,Y) really
means WRITE(OUTPUT,X,Y). If you wanted to use any other
file, you would have to mention it by name in every READ and
WRITE statement referring to it.
- INPUT and OUTPUT are automatically opened if they are
mentioned in the PROGRAM statement. If you want to use any
other file, you have to open it by RESET (for reading) or
REWRITE (for writing).
The net effect of this is that you can just say READ(X) in your
program. You do not have to do any declarations or file openning, as
long as you mention INPUT in the PROGRAM statement.
In addition to the standard files INPUT and OUTPUT the standard file
TTY is available in this implementation. You may use this file to
communicate with the terminal. Most users will not need to use TTY,
since INPUT and OUTPUT will also default to the terminal. TTY is
provided mostly for compatibility with older versions of the compiler,
where terminal I/O via INPUT and OUTPUT was somewhat inconvenient.
As with INPUT and OUTPUT, you do not need to declare TTY in the VAR
section of your program. Because it always describes the terminal,
you also do not need to (indeed you should not) mention TTY in the
PROGRAM statement. The purpose of the program statement is to specify
which files the system should ask you about when your program starts.
Since TTY is always associated with your terminal, it obviously serves
no purpose to ask about it.
PASCAL automatically opens TTY with a builtin RESET and REWRITE before
starting your program. So as with INPUT and OUTPUT you need not
(indeed should not) include RESET and REWRITE statements for TTY.
When you want to READ or WRITE from TTY, you must explicitly mention
it as the first argument to READ or WRITE. Otherwise INPUT or OUTPUT
will be used by default.
WARNING: TTY is automatically opened in interactive mode. See the
section "The first line of input from INPUT or TTY" for an explanation
of what this means.
To summarize, here is a table of special properties of the various
files:
INPUT&OUTPUT TTY others
Must be listed in
PROGRAM statement Y N Y
if used.
Must be declared in N N Y
the VAR section.
Must be RESET or N N Y
REWRITE'n before use
Must be mentioned as N Y Y
first arg to READ or
WRITE
3.2 Other ways of specifying a file name
Most of the time, you will list all of the files you are going to use
in the PROGRAM statement. The effect of including a file in the
PROGRAM statement is
- to specify that Pascal should ask the user for a file name
for that file when your programs starts.
- for INPUT and OUTPUT only, to specify that the system should
automatically open the file when your program starts. (TTY
is always opened, and other files must be opened by RESET or
REWRITE).
Sometimes it is not desirable to have your program ask the user for
file names in that way. In such cases, the file should not be
mentioned in the PROGRAM statement. If you do not specify a file in
the PROGRAM statement, there are two ways of determining its file
name. The most common is to specify the file name as the (optional)
second argument to RESET or REWRITE. E.g. if you always want INPUT to
refer to the file BASIC.DAT, you might omit INPUT from the PROGRAM
statement and then start your program with
RESET(INPUT,'BASIC.DAT')
You can also use a variable as the second argument. This variable
should be a PACKED ARRAY OF CHAR, of any size. It will contain the
file name.
If you do not list a file in the PROGRAM statement, and you do not
specify a file name for the RESET or REWRITE, the file will be
classified as an "internal" file. Such files are intended for use as
working storage within your program. They are automatically deleted
when the program exits from the block in which the Pascal file
variable was declared.
3.3 Details about terminal I/O
By far the most confusing thing about Pascal I/O is the way it treats
terminals. There are two problems: the fact that the language insists
on reading the first line before the program starts, and the strange
effects of READLN. Let us consider these separately.
3.3.1 The first line of input from INPUT and TTY
Let us start with a simple case, where you just want to read several
numbers and then print a result based on them. This is easy to do.
You can simply issue a READ statement for each number, and then a
WRITE statement for the result. The program will do more or less what
you would expect:
@execute test.pas
PASCAL: TEST
LINK: LOADING
[LNKXCT TEST EXECUTION]
INPUT :
OUTPUT :
[INPUT, end with ^Z: ]
1
2
3
^Z
The sum is 6
The problem comes when you want to type out something before doing the
first read, e.g.
PLEASE TYPE X: 12.3
PLEASE TYPE Y: 548
If you attempt to write a program that does this, you will soon find
out that Pascal will ask for the first line of input from the terminal
before it gives you a chance to write out the prompt "PLEASE TYPE X".
This is because of a problem with the definition of the Pascal
language. It is not a "bug" in the system. The easiest way for a
beginner to "solve" this problem is this: Have your program ignore
the first line of input. You can then instruct your user to type a
carriage return (i.e. a blank line) as soon as the I/O system requests
input by saying "[INPUT, end with ^Z: ]". Once your user has
satisfied the initial input request, your program can type out its
request, and the user can then proceed to type the first real line of
input. The only problem this introduces is that you must make sure
that your program discards that dummy blank line. But that is usually
easy:
- If the first READ statement is reading into a numerical
variable, there is no problem, since READ skips carriage
returns and spaces until it finds something.
- If you are reading in some other way, just use READLN to
throw away the dummy blank line and get the first real line.
E.g.
begin
write('Please type a magic character: ');
readln; read(magic_char);
The definition of READLN is: throw away the rest of the
current line and read in the next line. So this discards
the dummy line and gets the line that the user typed in
response to the message. Of course the READLN must be done
AFTER the WRITE. Since READLN actually reads a new line,
you should do it after you have told the user what you want
him to type.
If you don't like the idea of telling your users to begin all their
programs by typing a carriage return, it is possible to ask the system
to supply an end of line automatically at the beginning of the
program. To do this put :/ after INPUT in the PROGRAM statement.
E.g.
PROGRAM TEST(INPUT:/,OUTPUT)
This completely solves the problem of the startup. You can think of
INPUT:/ as simulating an initial carriage return from the user.
(Actually a null is put in INPUT^, but EOLN is set, so it is treated
as an end of line.) The only disadvantage of INPUT:/ is that your
program is no longer standard Pascal. This feature is only available
on the DECSYSTEM-10/20 and CDC Cyber implementations of Pascal. If
you have to write interactive programs which will run on several
versions of Pascal, we recommend that you use :/ on this
implementation, and instruct your users to type an initial
carriage-return on implementations not having this feature or some
equivalent feature. Several other implementations have completely
different, but equally valid, ways of solving the problems of
interactive terminal I/O.
Note that :/ only has an effect for the file INPUT. However INPUT is
the only file for which the problem arises, because INPUT and TTY are
the only input files that are opened before your program starts. TTY
is always opened in a mode corresponding to INPUT:/.
3.3.2 Odd effects for READLN
The other thing you must beware of with terminal input is READLN.
READLN(X) is defined as reading X and then going to a new line. Going
to a new line means throwing away any data on the current line that
may not have been read yet and then getting a new line from the
terminal.
Suppose you want to write a program to read 4 numbers, one to a line,
and print their sum. Most textbooks will suggest to use the
following:
{Wrong code}
readln(x);
readln(y);
readln(z);
readln(w);
writeln(x+y+z+w);
This would work on cards. The problem on a terminal is with that last
READLN(W). It would read a number and then ask for a new line. So
your user would be forced to type one extra line after the one with W
on it. If you must use READLN (often there is no reason to), you
should do it at the beginning of each line, e.g.
{right code}
readln; read(x);
readln; read(y);
readln; read(z);
readln; read(w);
writeln(x+y+z+w);
Each READLN throws away any junk left over from a previous line and
gets a new one, which will be used by the following READ. Note that
this style is compatible with the suggestion we made in the previous
section. We suggested above that you specify INPUT:/ or instruct the
user to type a dummy carriage return at the start of the program. The
style shown above has an extra READLN at the beginning of the program,
which will throw away that dummy end of line.
Here is another example, this time of a dialog with the user. Note
that the same style works for this program:
begin
write('Please type X: ');
readln; read(x);
write('Please type Y and Z: ');
readln; read(y,z);
write('Please type A');
readln; read(a);
Again, READLN gets you to a new line, so you want to do it after
writing the prompt for the line and before actually reading the data
on it. If you made a mistake and used READLN(X) instead of READLN;
READ(X), your program would try to read the line with Y and Z on it
before typing out the prompt asking for Y and Z. Again, this example
assumes that the user is instructed to type a carriage return at the
beginning of the program, or that INPUT:/ is used in the PROGRAM
statement. The first READLN then throws away the dummy carriage
return or end of line and gets the first real line.
3.3.3 Summary of how to do it right
If all of this has managed to confuse you, try looking at this
summary. Here is all you have to do to make terminal I/O work right:
- Use INPUT:/ in the PROGRAM statement, to avoid having to
type the first line of input before the system starts your
program.
- Use READLN at the beginning of each line, not at the end.
Here is a complete example:
program demo(input:/,output);
var x,y,z:real;
begin
write('Please type x');
readln; read(x);
write('Please type y and z');
readln; read(y,z);
writeln('The sum of the numbers is ',x+y+z)
end.
3.4 Formatted Output
In this section we will discuss formatted output. Most textbooks
describe this correctly. We are discussing it because some of the
details are left up to the implementor, so we need to tell you what
has been done in this implementation. Also, we have added octal and
hexadecimal output.
When you write out a value using a WRITE (or WRITELN) statement, you
can either let Pascal choose an output format, or you can specify the
format yourself. You specify the format yourself by putting the
format definition after the value that you are writing. For example
WRITE(I:4,X:8:2,(I*X)/3:I+1:J)
In this example, I, X, and (I*X)/3 are values being written out, and
:4, :8:2, and :I+1:J specify the output format.
Here are examples of all the legal output formats:
X : 4
X : 8 : 2
X : 4 : O
X : 5 : H
X is an example of a value that is being written out.
The number after the first colon is called the "field width". This
lets you specify how much space will be used to write out the value.
If the value would normally take fewer characters than this, blanks
will be put in front of it. For example, 23:4 will be written as
" 23". Notice that two blanks are put in front of the 23, in order
to take up 4 characters, as specified. The field width can be any
expression that results in a positive integer.
If you do not specify a format, the following default fields widths
will be used:
INTEGER 12
BOOLEAN 6
CHAR 1
REAL 16
STRING length of string
Sometimes a value will turn out to take more space than you
anticipated. If a value takes more space than is allowed for by the
field width, here is what happens:
INTEGER(normal) field width increased to fit
INTEGER(octal) least significant digits
INTEGER(hex) least significant digits
REAL field width increased to fit
BOOLEAN field width increased to fit
STRING leftmost characters
"field width increased to fit" means that the entire value will be
printed out, even if it takes more space than you specified. "least
significant digits" means that characters will be chopped off the
beginning of the number until it fits into the amount of space you
specified. "leftmost characters" means that characters will be
chopped off the end of the string until it fits into the amount of
space you specified.
Many people like to use a field width of 1 when printing integers. If
you do this, Pascal will use exactly as many characters as it needs to
for each number.
For real numbers, the field width you give controls the number of
digits after the decimal point. The smallest field width that makes
sense for a real number is 9. If you specify 9, you will get a number
that looks like " -1.1E-23". As you increase the field width, you
will get more digits after the decimal point. E.g. a field width of
11 might give " -1.123E-23". This keeps up until there are 6 digits
after the decimal point, for a total of 7 digits. Since this computer
only has 7 digits of precision, any additional space you ask for is
taken up by extra blanks in front of the number. E.g a field width of
16 might give " -1.123456E-23". If a number has more significant
digits than you have asked for, it is rounded at the last digit
printed.
Example: WRITELN('STR':4, 'STR', 'STR':2, -12.0:10);
WRITELN(15:9, TRUE, FALSE:4, 'X':3);
The following character sequence will be printed (colons represent
blanks):
:STRSTRST -1.20E+01
:::::::15::TRUEFALSE::X
(Note that the field width for FALSE has been expanded in order to fit
in the output.)
Many people prefer to print real numbers in the form " 123.45",
instead of the usual " 1.2345E+02". This format requires you to
specify two things: the total field width, and the number of digits
after the decimal point. Thus you use two colons to specify a format
of this kind, e.g. "X:6:2". The number after the first colon is the
field width, as usual. The number after the second colon is the
number of digits to use after the decimal point. It can be any
expression that results in a positive integer. You will always get
exactly that many digits after the decimal point. If you do not
specify enough digits after the decimal point, some numbers may show
up as zero. Pascal will use as many digits in front of the decimal
point as are required for the number you are writing out. It will
also put one blank before the number. Additional blanks will be used
before the number as needed, to fill up the space requested by your
field width specification. (If you do not want any fill, you can
specify a field width of 1.) If a number has more significant figures
than you have asked for, it is rounded at the last digit printed.
Since this computer only keeps 7 significant digits, numbers will be
rounded to 7 digits even if more digits than that are printed.
Example: WRITELN(1.23:5:2, 1.23:4:1, 1.23:6:0);
WRITELN(1.23:4:3, 123456123456:0:0);
The following character sequence will be printed (colons represent
blanks):
:1.23:1.2::::1.
:1.230:123456100000.
The :1.230 is a result of automatic format expansion, since the
specified 4 spaces was not enough. The 123456100000 shows that
numbers will be rounded after 7 significant digits.
You can ask for an integer to be printed in octal or hexadecimal form.
To do this, specify O or H after a second colon. If the field width
is big enough to allow it, numbers are always printed using 12 octal
digits, or 9 hexadecimal digits. If you specify a field width smaller
than this, the rightmost digits are used. If you specify a field
width larger than this, an appropriate number of blanks are used
before the number.
Example: WRITE(12345B:2:O, 12345B:6:O, 12345B:15:O);
WRITE(12345B:2:H, 12345B:6:H, 12345B:15:H);
The following character sequence will be printed (colons represent
blanks):
45012345:::000000012345
E50014E5::::::0000014E5
3.5 Reading characters
3.5.1 Turning end of lines into blanks
A Pascal program can read any character except null (0). However the
Pascal language definition requires the system to "censor" end of line
characters by showing them as blanks. That is, when Pascal reads a
carriage return from the file INPUT, what shows up in the buffer
variable, INPUT^, is a blank. There obviously needs to be some way
for you to know that what appears to be a blank is really an end of
line. This is the purpose of the special function EOLN. If EOLN is
true, it tells you that what looks like a blank in the input buffer
variable is really an end of line (probably a carriage return).
The Pascal language considers an end of line to be a single character.
So when EOLN is true, a single GET will read the first character on
the next line. This is true even though most lines on a DECsystem-10
or DECSYSTEM-20 end with a carriage-return followed by a line feed.
That is, when the file is positioned at a carriage return, the next
GET skips the following line feed, and reads the first character on
the next line. (Of course when the file is positioned at a carriage
return, what you see in the buffer is a blank.)
There are five different characters that can end a line: carriage
return, line feed, escape, form feed (^L), and control-Z(^Z).
Sometimes you need to know which particular end of line character
actually appeared. In this case, you can RESET the file in a special
mode. This mode turns off Pascal's "end of line censor", and causes
the actual end of line character to appear in the input buffer,
instead of the usual blank. When this mode is in effect, you can
still check whether the buffer contains an end of line character by
using EOLN. Indeed this is the recommended practice. However in this
mode carriage return is treated as a single character, separate from
the line feed. So if a line ends with carriage-return followed by
line feed, you would need two GET's to advance to the beginning of the
next line. For this reason READLN is recommended as the safest way to
get to the beginning of the next line. READLN will always get to the
first character of the next line, no matter how the line ends. To
open a file in the mode where you see the end of line character,
specify /E in the options string used in the RESET. For example
RESET(INFILE,'FOO.BAR','/E')
RESET(INFILE,'','/E')
Normally Pascal opens the file INPUT for you automatically. To make
Pascal's automatic open use '/E', you should specify INPUT:# in the
PROGRAM statement. The # can be combined with a / if you want INPUT
opened interactively. E.g.
PROGRAM TEST(INPUT:#/,OUTPUT)
You may also request the special file TTY to be opened with '/E' by
listing TTY:# in your PROGRAM statement. This is the only reason for
listing TTY in a PROGRAM statment. TTY is always opened, even if you
don't list it. So the only reason for listing it is if you want to
specify a special option.
'/E' and :# are extensions. That is, they are not present in
implementations of Pascal on other computers. So do not use either of
them if you want your program to be transportable to other systems.
3.5.2 Reading strings
This implementation allows you to read a whole sequence of characters
at once with a single READ or READLN. In the simplest case, you might
ask to read an entire line into a single PACKED ARRAY of CHAR. More
complex capabilities are also available, modelled after SAIL's very
fine string input routines. An example of the full syntax is
read(input,array1:howmany:[' ',':'])
This will read characters into the array ARRAY1 until one of three
things happens:
- One of the characters mentioned in the "break set" (in this
case blank or colon) is read. This character (the "break
character") is not put into the array. You can find it by
looking at INPUT^, since this always contains the next
character that will be read by READ. HOWMANY is set to the
number of characters actually put into the array. Any
integer variable could be used in place of HOWMANY.
- End of line is reached in the input. Again, HOWMANY is set
to the number of characters put into the array. You can
tell that this is what happened because EOLN(INPUT) will be
true.
- The array is filled. In this case, INPUT^ is the character
that would have overflowed the array. You can tell that
this is what happened because HOWMANY is set to one more
than the size of the array in this case.
If the read operation stopped before the end of the array, the rest of
the array is cleared to blanks.
If you don't need a break set, you can leave it out. You would use
this simpler form of READ if you just wanted to read into the array
until it fills or you get to the end of a line. Here is an example of
this form of READ: READ(S:I).
If you don't want to know how many characters were actually read, you
can also leave out the integer variable. This would leave you with a
statement that looked like READ(S). The READ operation works the same
way whether you put in an integer variable or not. If you don't put
it in, you just don't know how many characters were read.
WARNING: The integer variable used with READ looks a lot like the
field width specification used with WRITE. Please do not confuse
these two things. READ(X:I) does not specify a field width of
I. Rather it asks for I to be set by the read operation to show how
many characters were actually read.
3.5.3 Turning lower case into upper case
You can ask Pascal to turn all lower case letters it reads into the
equivalent upper case letter. You do this on a file by file basis,
when you open the file. Here are two examples:
RESET(INFILE,'MY.DATA','/U')
RESET(INFILE,'','/U')
The /U specifies conversion to upper case. The second argument to
RESET is optional. It lets you specify the file name to be used in
the RESET. The second example above shows how to leave out this
argument.
4. Core Allocation
Except on a KA-10 running Tops-10, PASCAL has dynamic core allocation.
This means that memory will automatically expand if you do NEW a lot,
or use a large stack. Thus if you get a message informing you that
you have run out of core, it means that you used all of your virtual
memory space. In such a case, you will probably want to reconsider
your data structures or algorithms. Even if you do not get this
message, large-scale use of NEW can turn your program into a memory
hog, slowing it down and causing unfriendly scowls in your direction
from the system staff.
If your program uses NEW, you can probably reduce its memory usage by
using DISPOSE. DISPOSE is applicable only to pointers to objects
gotten by NEW. It frees the space used by an object that you no
longer need. DISPOSE(P) assumes that P is a pointer, and will return
the object to which P points. P is set to NIL.
5. Extensions to PASCAL
This version of Pascal has a number of useful extensions. However
many of them are of interest primarily to system programmers. In the
interests of reducing the complexity of this manual, only a few of the
more important extensions are described here. You should consult the
complete reference manual if you are interested in a full list. You
should feel free to skip any or all of this chapter, if it does not
seem to be relevant to you.
5.1 Extended CASE Statement
In standard Pascal, you must list every case that can happen in a CASE
statement. If a case comes up that you have not listed, the effect is
undefined. This implementation allows you to define what will happen
when cases come up that you have not listed. To do this, use the
special case OTHERS. This case will be executed if the control
expression does not match any of the other cases. If you use OTHERS,
it must be the last case listed.
Here is an example of how you might use OTHERS. X is assumed to be a
variables of type CHAR.
CASE X OF
'A' : WRITELN('VALUE IS A');
'B' : WRITELN('VALUE IS B');
OTHERS : WRITELN('VALUE IS NEITHER A NOR B')
END %CASE STATEMENT\
5.2 LOOP Statement
Standard Pascal provides only two rather limited kinds of loops.
WHILE makes its test at the beginning. REPEAT makes its test at the
end. This implementation provides LOOP, a statement that allows you
to put the test anywhere within the loop.
The LOOP statement has the following syntax:
<loop statement> ::= LOOP
<statement> [; <statement> ]
EXIT IF <expression> ;
<statement> [; <statement> ]
END
The expression must result in a Boolean value. Note that there must
be exactly one EXIT IF in each LOOP. It must not occur inside any
other statement.
5.3 Extra control over file I/O
This implementation supplies you with a number of optional features
that you can use when you do I/O. Most of these features are
controlled by two extra arguments to RESET and REWRITE. In standard
Pascal, RESET and REWRITE take only one argument, the Pascal file
identifier. Here is an example of a RESET that uses the extra
arguments in order to take advantage of features present only in this
implementation:
RESET(INFILE,'TEST.DAT','/I/U/E')
INFILE This is the Pascal file variable. It represents the file
throughout the rest of your program. You must have
declared it in the VAR section as FILE OF something.
'TEST.DAT' This is the file name. You should specify the file
name in this way if you want the program to determine
the name of the file. If you want to ask the user for
the name of the file, it is better to list the file in
the PROGRAM statement. Pascal will ask the user
automatically about every file listed in the PROGRAM
statement. Usually it does not make sense to list a
file in the PROGRAM statement and to supply a file name
in RESET and REWRITE. This argument is either a name
in quotes or a variable (of type PACKED ARRAY OF CHAR)
containing a file name. You can use '' to indicate
that you are not supplying a file name. This would be
useful if you want to specify the third argument but
not the second.
'/I/U/E' This is the option string. It allows you to specify
various details about how the file will be processed.
It consists of a number of letters. Each of them is an
abbreviation for an option that you want to select.
Each letter must be preceeded by a slash. The most
common options will be described below.
Here are the options that you can specify in the option string:
/B:nn Byte size specification. Input and output is done in
bytes. In a text file, Pascal uses one byte in the
file for each character read or written. If you do not
specify the byte size, Pascal will use a byte size of 7
for text files. This is what other system software
uses. In any file other than a text file, Pascal uses
one byte in the file for each word in the file
component. If you do specify the byte size, Pascal
will use a byte size of 36 bits for these files. This
will allow your data to be stored exactly as it appears
in memory. If you specify a byte size, Pascal will use
it. You should do this only if you have a clear idea
of how items of data are going to appear in the file.
8 bit bytes are sometimes useful when dealing with
industry-compatible magtape.
/D Data transmission errors will be handled by the user.
See the section below on error handling. A data
transmission error is usually a physical problem of
some sort. See /F if you want to be able to handle
problems with the format of the data.
/E End of line characters will be visible to the program.
Normally Pascal programs put a blank in the input
buffer at the end of line. If this option is
specified, the actual end of line character will appear
in the buffer. Normally a single GET will read past
both a carriage return and a line feed, since they form
a single line terminator. If /E is set, the carriage
return and the line feed will be treated as separate
characters. However, READLN will still skip them both.
/F Format errors in the data will be handled by the user.
See the section below on error handling. A format
error occurs when the data is readable, but is not what
READ wants. E.g. such an error will occur if you try to
read a number, but the next character in the file is a
letter.
/I Interactive file. The meaning of this has been
discussed above. When you do a RESET, Pascal will
normally read the first component in the file. This
initial read is done as part of the RESET operation,
before it returns control to your program. This option
will prevent RESET from doing such an initial read.
/M:nn Mode specification. Currently you can only use this
specification on Tops-20. It allows you to specify the
internal software mode that Pascal will use to process
a file. This option will probably not be much use to a
normal user. It is discussed in detail in the
reference manual.
/O Open errors will be handled by the user. See the
section below on error handling. An open error is an
error that occurs during the RESET or REWRITE. The
most common kinds of open error are for the specified
file to be missing or for it to be protected such that
you are not allowed to access it.
/U Upper case the file. All lower case letters will be
turned into the equivalent upper case. Only letters
are affected.
5.3.1 Labelled tapes
Tops-20 Pascal has fairly powerful facilities for dealing with
labelled tapes. These facilities use Tops-20's special labelled tape
support, so they are not yet available for Tops-10. To read a
labelled tape, you normally do not need to do anything special.
However when you write a labelled tape, you may want to specify
exactly how the file is to be written. To do this, you include
"attributes" as part of the file name. Here is a typical file name
that uses attributes to control the format of a file on tape:
MT0:DATA;FORMAT:F;RECORD:80;BLOCK:8000
This entire string is considered to be the file name. You can type
such a string when you are asked about the files in the program
statement. Or you can supply such a string as the second argument to
a REWRITE statement. This particular string asks for a file called
DATA to be written in fixed format, with records of length 80, blocked
100 per block. Pascal will fill lines that are shorter than 80
characters with blanks.
The record format is described by ;FORMAT:x, where x is a single
letter. The following formats are supported by Pascal:
U (undefined) This is the default for output files. If this is
what you want, you do not need to use any attributes at
all. "MT0:" alone would be sufficient. Pascal assumes
that a file in format U has the same structure as a
disk file. That is, end of lines are denoted by
carriage returns, etc. Pascal will ignore physical
record boundaries on the tape. If you do not do
anything special, such files can be copied back and
forth between disk and tape using a simple COPY command
in the EXEC. You might want to specify a block size in
order to make more efficient use of the tape. E.g.
"MT0:;BLOCK:5120". Tapes written in format U will
probably not be readable on computers other than a
DECsystem-10 or DECSYSTEM-20.
D (variable) This format is useful for text files that you want
to be able to move to other computers. This format
uses special record headers to show where lines begin
and end. Carriage returns are not used in this format.
When dealing with such a file, WRITELN causes the
current line to written out, with the proper header at
the beginning. It does not cause a carriage return
line feed to be written. EOLN is turned on when you
come to the end of a line, as defined by the header at
the beginning of it. Most other computers understand
this format, but do not know about the use of carriage
returns to define lines. Unless you really know what
you are doing, you will only be able to use D format
for text files (files declared TEXT or FILE OF CHAR).
To use this mode, you should specify something like
"MT0:;FORMAT:D;BLOCK:5000". The block size should be
chosen large enough to make reasonably efficient use of
tape, but not to waste memory.
F (fixed) This format is also useful when you need to communicate
with other computers. In it there is nothing on the
tape to show where lines end. There are no carriage
returns and no headers. In order to make it work, you
must declare a fixed line length. When writing a tape,
each line will be filled with blanks to be the length
you specify. When reading, the system knows where a
line ends by counting characters. The example above
showed how to specify format F. You should specify both
a block size and a record size. The record size is the
length to which you want all lines filled. The system
will put as many records of this size as it can into
one physical tape block. The block size must be an even
multiple of the record size. Again, the block size
should be big enough not to waste tape. Unless you are
an expert you will only be able to use this mode for
text files.
S (spanned) This is a somewhat unusual mode. It is very similar
to mode D. However the record headers are written in
such a way that records can cross block boundaries.
This mode makes somewhat more efficient use of tape,
but is more complex to process. Many other computers
do not support it.
You do not need to worry about decoding record headers, filling lines
to be the right length, or counting characters to determine the end of
a line. Pascal does all of these things for you. You only need to
specify what format you want by using the appropriate attributes.
WRITELN and EOLN still work as they always do for disk files. However
instead of dealing with carriage returns they deal with record headers
or character counts.
When you are reading a labelled tape, Pascal can tell the structure of
the tape from the label. Thus you should not have to specify any
attributes for an input file.
5.3.2 I/O Error processing
Errors may occur at three different times. You may decide separately
how Pascal should handle each of these three error types.
- Data transmission errors: errors occuring during physical
I/O operations (GET and PUT). These would normally indicate
some problem with the device or medium.
- Format errors: errors occuring during number conversion
(READ and WRITE). These would be errors such as having a
letter appear where you requested that a number be read.
- Opening errors: errors during file opening (RESET and
REWRITE). These would be errors having something to do with
the file system, e.g. that the file you requested is not
present.
When an error occurs, the system checks to see whether you specified
that you want to handle this error. You would have specified this by
giving the corresponding switch in the option list when you opened the
file. If you didn't ask to handle this kind of error, the I/O system
will take a default action. The default actions are as follows:
- Data transmission errors: Print an error message and
terminate the program.
- Format errors: If the file involved is assigned to a
terminal, ask the user is given to retype his input, and
then continue with the program. If the file is not on a
terminal, print an error message and terminate the program.
- Opening errors: Ask the user for a new file name.
If you did specify that you want to handle the appropriate kind of
error, the I/O system will not attempt to do any error recovery of its
own. The I/O procedure that your program was executing will be
aborted, and your program will continue. As an indication that
something odd has happened, EOF (and EOLN) will be set. Normally,
future I/O operations will do nothing until you recover the error.
The runtimes are constructed so that the high-level read routines
(READ and READLN) return immediately with no effect when EOF is set.
Other routines proceed as usual, but usually the system sees to it
that they have no effect. The moral is, if you set one of the magic
bits, you had better check EOF (or ERSTAT, to be explained below) now
and then, or your program may be trying to process non-existent data.
One would hope that you will ask to handle errors yourself only if you
intend to do something about them. To do so you need two tools: a
function to tell you what kind of error has happened, and a procedure
to clear out error conditions. These are ERSTAT and CLREOF,
respectively. To use these, you must declare them near the beginning
of your program. Put the following declarations anywhere that
procedure declarations would be legal, at the top (global) level of
your program:
function erstat(var f:file):integer; extern;
procedure clreof(var f:file); extern;
They both take one argument, the name of a file. ERSTAT returns an
internal code for the most recent error, or 0 if no error has
happened. Trying to read past the end of file is considered an error.
(Its code is 600220B on Tops-20, and 20000B on Tops-10.) CLREOF
clears an error condition. It restores EOF and EOLN to their normal
states, and clears the error condition in the operating system. If
you wish to continue with (or retry) I/O, you should call CLREOF
before continuing.
Note that the error "Quota exceeded or disk full" cannot currently be
processed by your program. The Pascal I/O system (Tops-20), or the
monitor (Tops-10) will print an error message and advise the user to
type CONTINUE after having freed up some disk space.
5.4 CLOSE
Pascal automatically closes all files when a program ends. However
there are cases where you may want to close a file in the middle of a
program. You may want to do this to make the file available to other
programs, or simply to prevent the program from changing it
accidentally later on. Thus the procedure CLOSE is available. The
normal call is
CLOSE(file)
This closes the file, but does not release Pascal's internal pointer
to it (the "jfn" on Tops-20, a data block containing the name of the
file on Tops-10). Thus any future RESET or REWRITE of this file will
use the same file name, unless it includes an explict file name.
5.5 RENAME
You may use RENAME(file,newname) to rename an existing file. The
newname argument is treated the same way as the name argument for
RESET and REWRITE. It specifies the new name for the file. If the
operation works, EOF is set to false, otherwise to true. (On Tops-10,
there may be some problem here at the moment.) The system must know
which existing file you are referring to. On Tops-10, the file must
be open. This means that you must have done a RESET or REWRITE, and
not closed it since. On Tops-20 you only need to have a jfn for the
file. Specifying the file in the PROGRAM statement will cause Pascal
to get a jfn for it. Opening the file with RESET or REWRITE will also
get a jfn. CLOSE will not lose the jfn unless you specifically ask
for the jfn to be returned. (We have not told you how to do that.)
Once the RENAME is finished, the file will be closed.
5.6 DELETE
DELETE(file) will delete the mentioned file. As with RENAME, on
Tops-10 the file must be open. On Tops-20 Pascal must have a jfn for
the file. (This will be the case if it was mentioned in the PROGRAM
statement or if RESET, REWRITE, etc., were done on it.)
5.7 UPDATE
In standard Pascal, the only way you can change a file is by reading
it and writing a new copy. In this implementation, you can change
files without recopying them, as long as they are stored on a
random-access device (probably disk). If you intend to change a file
in this way, you must open it by using the procedure UPDATE instead of
RESET or REWRITE. When you have opened a file with UPDATE, you may use
both GET and PUT (or READ and WRITE) with it. There is a single
"current position" within the file, which is advanced by both GET and
PUT.
UPDATE has the same arguments as RESET. At a few places in this
manual, we say that a file must have been opened by RESET or REWRITE.
If a file was opened by UPDATE, that is OK too.
Note that EOF is normally false for a file opened by UPDATE. Pascal
will turn on EOF if you try to read beyond the end of file or if an
error occurs. Of course you will never see EOF after an error unless
you requested user error handling in your UPDATE. (See 5.3.) Note
that it is perfectly legitimate to write beyond the end of file.
Pascal simply moves the end of file to be after the new data.
5.8 Random access
It is possible to move around a file randomly when it is on a
direct-access device (i.e. disk or some equivalent). In order to use
this facility, you must know what a "byte" is. Unless you are doing
something wierd, a byte is one character for normal text files, and a
word for other (binary) files. The procedures that implement random
access use a byte serial number to keep track of their position. I
will henceforth call this the "position". This number refers to the
number of bytes between the beginning of the file and the position in
question. Thus the beginning of the file is position 0.
CURPOS(FILE) returns the current position of the file. This is the
position at which the next thing to be read or written would begin.
When a file has just been opened, the position is, of course, 0. Note
that CURPOS may give an error if used with a file not on disk.
SETPOS(FILE,POSITION) sets things up so the next GET(FILE) or
PUT(FILE) will read or write from the position specified. If the file
was opened for input (i.e. with RESET or UPDATE), SETPOS does an
implied GET. That is, it reads the first character or record at the
new position. To prevent this implied GET, use an extra non-zero
argument, e.g. SETPOS(F,6,TRUE). On Tops-10, SETPOS is only legal
with files opened for input (i.e. with RESET or UPDATE). On Tops-20,
it is sometimes possible to do SETPOS on files opened for output only
(i.e. with REWRITE or APPEND).
If you SETPOS to a position beyond the end of file, the next read will
set EOF. If you really wanted to read, you should SETPOS to a more
reasonable position. This will reset EOF. It is perfectly legal to
write beyond the end of file, however. Doing so extends the length of
the file. If you SETPOS to a position beyond the end of the file on
Tops-20, it is possible to leave non-existent pages between the old
end of file and the newly written part. These should cause no trouble
to PASCAL (such pages are treated as full of binary zeroes), but may
for programs written in other languages.
5.9 I/O to strings
It is often convenient to be able to use the number-scanning abilities
of READ to process a string of characters in an array of CHAR.
Similarly, it may be useful to use the formatting capabilities of
WRITE to make up a string of characters. To allow these operations,
this implementation provides a facility to treat a packed array of
CHAR as if it were a file, allowing READ from it and WRITE to it.
This facility is equivalent to the REREAD and REWRITE functions
present in many implementations of FORTRAN.
To make use of this, you must use a file that has been declared FILE
OF CHAR. Rather than using RESET or REWRITE to initialize I/O, you
use STRSET or STRWRITE instead. These associate a string with the
file and set the internal file pointer to the beginning of the string
(in the simplest case). A typical call would be
STRSET(FILE1,MYARRAY). After that call is issued FILE1 can be used
with READ, etc., and will take successive characters out of the array
MYARRAY. Similarly, one might do STRWRITE(FILE2,YOURARRAY), and then
use WRITE(FILE2,...) to write things into YOURARRAY. Note that as
with a RESET, an implicit GET is done as part of the STRSET. Thus
immediately after the STRSET, the first character of the string is in
the file buffer.
It is possible to start I/O at a location other than the beginning of
the array. To do so, use a third argument, which is the index of the
first element to be transferred. E.g. STRSET(FILE1,MYARRAY,5) means
that the GET will retrieve element 5 from MYARRAY. (This is
MYARRAY[5]. It is not necessarily the fifth element, since the index
might be -20..6 or something.)
There is a procedure to see where you currently are in the string. It
is GETINDEX(file,variable). Variable is set to the current index into
the array. This is the index of the thing that will be read by the
next GET (or written by the next PUT).
Note that no runtime error messages will ever result from string I/O.
Should you run over the end of the string, PASCAL will simply set EOF
(or clear it if you are doing output). It will also set EOF if you
read an illegal format number. (GETINDEX will allow you to
discriminate these two cases, if you care.)
There is also a fourth optional argument to STRSET and STRWRITE. This
sets a limit on how much of the array will be used. It thus gives you
the effect of the substring operator in PL/I. For example,
STRWRITE(F1,AR1,3,6) will make it possible to change characters 3 to 6
inclusive. If absent, the fourth argument defaults to the last
location in the array.
Beware that it is possible to set a file to an array, and then exit
the block in which the array is defined. The file is then pointing
out into nowhere. This is not currently detected.
6. PASCAL Debug System (PASDDT)
A PASCAL program may be run with the PASCAL Debug System by using the
monitor command DEBUG instead of EXECUTE. (Successful debugging also
requires that the program be assembled with /DEBUG, but this is on by
default.) For example, the following command will cause the program
GAUSS to be run under the control of PASDDT:
DEBUG GAUSS.PAS
PASDDT is an extra command interpreter that allows you to control how
your program is executed. It lets you stop your program at places
that you have specified in advance, or trace its execution line by
line. When PASDDT is control, you can look at the current value of
the variables in your program (using normal PASCAL notation), and you
can even assign new values to them.
6.1 How PASDDT works
PASDDT commands can only be given when PASDDT is in control. When you
start out debugging a program, PASDDT is initially in control. PASDDT
continues accepting commands from you until you tell it to start your
program. Once you have done that, your program is in control until
something happens to return control to PASDDT. Here are the ways that
PASDDT can regain control:
- You can set a "breakpoint". This is a specific line in your
program where you would like to have the opportunity to look
at variables or do other PASDDT commands. When the program
reaches such a line during its execution, it is suspended,
and control returns to PASDDT. You insert breakpoints by
using the STOP command, described below.
- You can request "single stepping". In this case, one line
of the program is executed at a time, with PASDDT regaining
control after each line is executed. You enter single step
mode by using the STEP command.
- When an error occurs, control goes to PASDDT, to allow you
to examine the program context when the error happened.
- If you need to get into the debugger while your program is
running, the procedure differs somewhat depending upon
whether you are running under Tops-10 or Tops-20. On
Tops-20, you simply type ^D (control-D). When you type ^D,
you program will immediately be suspended and PASDDT will
get control. This will work no matter what the program
happens to be doing at the time. On Tops-10, such interrupt
characters are not available. So there you would ^C your
program, and type the command DDT to the monitor. This will
cause you to enter PASDDT.
Once PASDDT has regained control, you can look at and change
variables, and do other PASDDT commands. Then you can request PASDDT
to continue your program. When you do, your program will continue
from exactly where it was when it was stopped.
Many PASDDT commands use line numbers to refer to a line in your
program. If your file contains SOS line numbers, these line numbers
are used. Otherwise, 1 refers to the first line, 2 to the second,
etc.
Many files are organized into pages. In SOS and TVEDIT there are
special commands to produce page marks. In other editors, pages are
delimited by form feed characters (^L, control-L). In PASDDT you can
specify line 75 on page 3 by the syntax "75/3". If you do not specify
a page number, it is assumed that you are referring to the current
page (the page on which the most recent typeout of program text
began). Line numbers start over again with 1 on each page (except in
SOS file, where the SOS line numbers are used).
Here are some examples of legal line number specifications.
1864 line 1864 on the current page
1200/5 line 1200 on page 5
* the current line (where the most recent typeout of
program text started)
You can find out what the current line and page are by typing the
command "*="
6.2 Commands for controlling your program
The section will describe commands that start and stop your program,
thus determining when PASDDT will get control.
After you issue the DEBUG command, your program will go through the
normal startup dialog. It will ask for file names for all files
listed in the PROGRAM statement, just as it usually would. If INPUT
is assigned to the terminal (and is not declared interactive), it will
ask for the first line of input from the terminal. Once this is
finished, PASDDT will get control. You will see something like the
following:
@debug merge.pas
LINK: Loading
[LNKXCT MERGE Execution]
OUTPUT : tty:
> Stop at main BEGIN - module MERGE open at 270/1
270 for i := 1 to 36 do
271 for j := 1 to 104 do
272 for k := 1 to 11 do
>>
The >> prompt shows that PASDDT is waiting for a command. PASDDT
always shows you the line of your program that will be executed next
if you continue the program. In this case it is line 270 on page 1 of
your program. A message like this will be printed whenever PASDDT
gets control from your program.
The following commands can be used to control when Pascal will next
get control:
STOP line-number
This puts a breakpoint at the specified line. If you continue your
program's execution, and it ever reaches this line, the program will
be suspended and PASDDT put in control. You will then see a message
similar to the one shown above. The >> prompt will tell you that
PASDDT is again waiting for commands.
STOP LIST
Lists the line numbers of all the breakpoints.
STOP NOT line-number
Removes the breakpoint at the specified line.
STOP NOT ALL
Removes all breakpoints.
END
This ends the control by PASDDT. It causes your program to proceed
from the point where it was most recently stopped. The program will
continue until something happens to give control back to PASDDT. Most
commonly it will continue until it reaches a line where a breakpoint
has been set. If you have been single-stepping, END cancels
single-step mode.
6.3 Single step mode
Single step mode is a convenient way of executing your program while
maintaining a maximum of control under PASDDT. In contrast to
breakpoints, which are used when you know what part of the program you
are interested in looking at, single step mode is used when you don't
know exactly what you are looking for. It causes only one line of
your program to be executed. PASDDT regains control at every line.
Here is what you will see at each line when you are in single step
mode:
> Stop in MERGE:270/1
270 for i := 1 to 36 do
271 for j := 1 to 104 do
272 for k := 1 to 11 do
S>
This indicates that the next line to be executed is line 270 on page
1. The prompt of S> instead of >> indicates that you are in single
step mode.
Here are the commands that are used to start and stop single-step
mode, and to control your program when you are in it:
STEP
Start single-stepping. This will cause your program to regain
control, but will return control to PASDDT at the next line. This
command is valid whether you are in single-step mode or not. It
leaves you in single-step mode.
carriage return
When you are in single-step mode, a simple carriage return is
equivalent to the command STEP. This is simply a convenience to allow
you to move through your program without having to type the word
S-T-E-P for each line to be done. In fact the only difference between
single step mode and normal PASDDT is the fact that in single-step
mode, carriage return and escape are available as convenient
abbreviations. All normal PASDDT commands are still available in
single-step mode.
escape
When you are in single-step mode, you sometimes find yourself
steppping through procedures in which you are not interested. If you
hit the escape key, execution of your program will continue until the
program exits from the procedure it is currently executing. When the
program reaches the next line after the call to that procedure, PASDDT
will regain control. You will probably have to try single-stepping
before you see why this is a useful feature.
END
You get out of single-step mode by continuing your program in the
normal way, i.e. by the END command.
6.4 Commands for looking at and changing variables
The main reason for using PASDDT is that it lets you look at what is
going on inside your program. The commands listed in this section are
those that allow you to look at variables, and even change their
values.
variable =
This command shows you the value of a variable from your program.
There is some problem because of Pascal's block structure. There can
be 25 different variables in your program all called "I". Each one is
defined in a different procedure. PASDDT uses the same rule for
figuring out which one you mean that Pascal itself uses. The search
starts at the location that was shown when PASDDT gained control (the
next line to be executed). Any variable defined in the procedure of
which that line is a part is used first. Then procedures containing
that one are searched, until the search ends with global variables.
Procedures that do not contain the next line to be executed are not
accessible.
Note that variable is any legal Pascal variable. You can use
subscripts, dots, and pointer arrows, and even complex combinations of
these. If you ask for an array or structure, all of its elements will
be printed. (For an array, several identical elements are printed in
a abbreviated form.)
variable := value
This allows you to change the value of a variable. Whatever value you
set it to will be used by the program if you continue it. Value
should be a Pascal constant of a type compatible with the variable
involved.
TRACE
Trace gives you a "backtrace", a list of what procedures are currently
active, and where they were called from. If you do not want to see
the whole backtrace, you can use the following form:
TRACE n
which prints only the first N procedure calls from the full trace.
STACKDUMP
Stackdump prints the value of all local variables. Needless to say,
this output can get a bit voluminous. Thus it is possible to direct
the output of this command to a file:
STACKDUMP 'filename'
It is also possible to specify that you only want to see local
variables from the N innermost procedures currently active. (You can
see what these are from the output of TRACE.)
STACKDUMP n
6.5 Looking around in the source file
Sometimes you will want to place a breakpoint somewhere, but not
remember the exact line number. Or for some other reason you may need
to look around in the source file. For this purpose, PASDDT has two
commands useful for looking around.
6.6 FIND 'string'
This command searches forward in the source file, beginning from the
current location (denoted by a dot). It looks for the first occurence
of the string specified. In doing the search, upper and lower case
letters are considered equivalent. So if you say FIND 'MYPROC', this
will match an appearance of MyProc in the source file. The first line
found will be displayed, and will become the new current line.
TYPE start-line end-line
This allows you to type out any part of the source file on your
terminal. If you specify only one line number, just that one line
will be typed. The ending line number can be something ridiculously
big if you want to see everything to the end of the file.
6.7 A warning about confusing PASDDT
It is possible for PASDDT to become confused about where it is in your
program. This will generally happen if you transfer to PASDDT by
typing ^D (control-D) in the middle of your program. (Or on Tops-10,
typing ^C and then the monitor command DDT.) As long as the part of
your program that is written is Pascal is being executed, things will
be fine. But if you happen to be in one of the library routines (e.g.
I/O routines, NEW, or routines written in another language and loaded
with your Pascal program), PASDDT will be unable to figure out where
you are. In this case, it will usually claim that you are at either
line 0/0, or at the last line in your program.
The only serious problem raised by this case is that you can't tell
exactly where you are in the program. The usual functions of PASDDT
should still work. Note that the TRACE command will at least tell you
what procedure you are in. And END and STEP can still be used to
continue your program. (In fact STEP is a convenient way to find out
where you are, as it will cause a stop at the next line in the source
program.)
The problem happens most often when you stop the program while it is
waiting for input from the terminal.
7. Standard Procedures and Functions
The following standard procedures and functions (described in the
Revised PASCAL Report(ref)) are implemented.
Standard Functions Standard Procedures
ABS GET
SQR PUT
ODD RESET (See 5.3)
SUCC REWRITE (See 5.3)
PRED NEW
ORD READ
CHR READLN (See 3.5)
TRUNC WRITE (See 3.4)
ROUND WRITELN (See 3.4)
EOLN PAGE
EOF PACK
SIN UNPACK
COS
EXP
LN
SQRT
ARCTAN
Additional mathematical functions are available:
ARCSIN SIND
ARCCOS COSD
SINH LOG
COSH
TANH
The following functions may be used to simulate the missing **
operator. They must be declared EXTERN.
FUNCTION POWER(X,Y:REAL):REAL; EXTERN; - X ** Y
FUNCTION IPOWER(I,J:INTEGER):INTEGER;EXTERN - I ** J
FUNCTION MPOWER(X:REAL;I:INTEGER):REAL;EXTERN - X ** I
Additional standard functions. Those prefixed by a star are not
described in this document. See the full manual.
CURPOS(file) returns the current position in a file. See section
5.8. Only valid for files on random access device.
(type integer)
DATE result is a PACKED ARRAY [1..9] OF CHAR. The date is
returned in the form 'DD-Mmm-YY'.
*NEXTFILE(file). Advances to the next spec for a wildcard file.
RANDOM(dummy) result is a real number in the interval 0.0 .. 1.0.
Ignores its argument, but an argument is required.
*RECSIZE(file) returns the record size of the file.
RUNTIME elapsed CPU time in msec (type integer)
TIME current time in msec (type integer)
Additional standard procedures:
*APPEND(file,name,...). Like REWRITE, but extends an existing
file.
*BREAK(file). Forces out the output buffer of a file.
*BREAKIN(file,noget). Clears the input buffer count.
*CALLI(calli number ...). Arbitrary monitor call. Tops-10 only.
CLOSE(file,bits). Close file and release its channel. See section
5.4.
DELETE(file). Delete file. See 5.6.
*DISMISS(file). Abort creation of a file.
GETINDEX(file,index). If file is open on a string (STRSET or
STRWRITE), sets index to current index into the string.
(See section 5.9.)
*GETLINENR(file,lineno). Lineno must be a packed array of char.
It is set to the last line number seen in the file. If
no line numbers have been seen '-----' is returned. '
' is returned for a page mark. If file is omitted,
INPUT is assumed.
*JSYS(jsysnumber, ...). Arbitrary monitor call. Tops-20 only.
*MARK(index). Save state of the heap.
*PUTX(file). Rewrite record in update mode.
*RCLOSE(file). Close, releasing jfn.
*RELEASE(index). Restore saved state of the heap.
RENAME(file,name,...). Rename an open file. See 5.5.
SETPOS(file,position). Move in random access file. See 5.8.
STRSET(file,array,...). Open input file on array. See 5.9.
STRWRITE(file,array,...). Open output file on array. See 5.9.
UPDATE(file,name,...). Open random access file for revising in
place. See section 5.7.
Although it is not exactly a procedure or function, some explanation
should be given of the MOD operator. X MOD Y is the remainder after
dividing X by Y, using integer division. The sign of the result is
the same as the sign of X (unless the result is zero, of course).
Note that this is a different definition than the one used by
mathematicians. For them X MOD Y is always between 0 and Y-1. Here
it may be between -(Y-1) and +(Y-1), depending upon the sign of
X. This implementation is used for consistency with the Cyber
implementation, which is the semi-official standard. Note that SAIL
(and some other widely used languages) also use this perverted
definition of MOD.
8. Implementation Restrictions
a) A maximum of 20 labels is permitted in any one procedure. (This is
an assembly parameter. The whole restriction may be removed easily,
at the cost of some extra local fixups in the .REL file.) This
includes both labels declared in the LABEL section and those not so
declared. (Labels need be declared only if they will be the object of
a non-local goto.)
b) Printer control characters are not available. A new page is
started by a call to the standard procedure PAGE.
c) Procedures and functions may be passed as parameters to procedures
and functions, as described in the Revised Report(ref) We have not
modified the syntax to allow declaration of the arguments to such
parametric procedures/functions. (Prof. Nagel's version contains
such a modification.) Also, note that when a parametric
procedure/function is called, all of the arguments passed to it must
fit in the accumulators. Normally this allows 5 arguments, although
certain arrays count as 2 arguments, and functions allow one extra
argument. An appropriate error message is given if this constraint is
violated.
d) A maximum of 40000 words of code may be generated for any procedure
or function. Since /DEBUG and /CHECK produce more code, it is normal
to run into this limit when /DEBUG is turned on in programs that
compile correctly for /NODEBUG. The error message "Too many cases in
CASE statement" is usually caused by a procedure or function that is
too long, rather than by too many cases. (There is no separate limit
to the number of cases in a CASE statement.) The maximum number of
words is an assembly parameter, so it may be expanded easily, if the
compiler is recompiled.
e) Only comparisons described in the PASCAL manual can be done. There
were serious problems with the earlier attempt to allow comparison of
arbitrary records and arrays.
f) Sets may only be defined on types or subranges of types having 72
or fewer members. With subranges of integers the set may only include
0 to 71. With enumerated types it may include only the first 72
members of the enumeration. Special provisions are made to allow sets
of CHAR. The problem is that there are 128 possible ASCII characters.
This problem is "solved" by treating certain characters as equivalent.
In particular, lower case letters are treated as equivalent to the
corresponding upper case letter. And all control characters except
for the tab are treated as equivalent. Thus ['a'] is exactly the same
set as ['A']. (One of those is lower case and the other upper case.)
Similarly 'a' in ['A'] will succeed. And ['^X'] is the same set as
['^B'].
g) WRITE(TTY,X,Y) actually writes to the file TTYOUTPUT. This mapping
of TTY into TTYOUTPUT occurs at compile time. So if you pass the file
TTY to a procedure as parameter F, WRITE(F,X,Y) is not transformed
into WRITE(TTY,X,Y). It is not clear whether this is a bug or not.
h) This compiler attempts to check that assignments to subrange
variables are within the subrange. It is possible to fool this test
by using VAR parameters. These problems cannot be overcome unless
there is some way for the compiler to tell which VAR parameters are
intended as inputs to the procedure and which as outputs.
i) The contents of unused bits in packed arrays and records is
undefined. This should not cause trouble, except in programs the play
fast and loose with variant records, or programs that pass arrays of
type PACKED ARRAY OF CHAR to Fortran programs. Many Fortran
programmers will use integer comparisons on character data, thus
requiring the low order bit in the word to be zero. The code compiled
in Pascal to compare PACKED ARRAY OF CHAR variables ignores the low
order bit, so this does not cause a problem in Pascal. If you require
unused fields to be zero in all cases, you can set /ZERO or (*$Z+*).
j) Only the first 10 characters of identifiers are examined, so all
identifiers must be unique to their first 10 characters. Note that
the Revised Report(ref) only requires the implementation to look at
the first 8.
k) All of the entry points in the runtime library are effectively
reserved external names. That is, if you use one of these names
either as your program name (in the PROGRAM statement) or as the name
of a procedure in a file of external procedures, disaster may result.
Any name whose first six characters is the same as one of these names
will cause the problem. You can sometimes get away with violating
this rule if your program does not use any of the features of Pascal
which cause the particular runtime routine involved to be invoked. As
of the time when this document was prepared, the following were the
entry point names. For an up to date list, use the command
"TTY:=PASLIB/POINTS" to MAKLIB: DEBUG, READC, READI, READPS, READR,
READUS, WRITEC, WRTBOL, WRTHEX, WRTINT, WRTOCT, WRTPST, WRTREA,
WRTUST, ANALYS, APPEND, BREAK, BREAKI, CLOFIL, CLREOF, CORERR, CURPOS,
DELF., END, ENTERC, ERSTAT, GETCH, GETCHR, GETFN., GETLN, GETLNX,
GETX., ILLFN, INXERR, LEAVEC, LSTNEW, LSTREC, NEW, NEWBND, NEWCL.,
NEWPAG, NEXTFI, NORCHT, PASIN., PTRER., PUT, PUTCH, PUTLN, PUTLNX,
PUTPG, PUTPGX, PUTX, QUIT, RELF., RENAME, RESDEV, RESETF, RETPAG,
REWRIT, SETPOS, SRERR, UPDATE, SAFBEG, SAFEND, STSET., STWR., PSIDEF,
PSIDIS, PSIENA, CURJFN, FROM6, SETJFN, TO6, DATE, .STCHM
l) The compiler does not enforce the restriction that a FOR loop body
may not change the controlled variable. The following statement is
illegal, but will compile under this compiler: FOR I := 1 TO N DO I
:= I+1 It will do every other value of I.
Table of Contents
1. How to compile and execute your program. 1
1.1 How to use the normal compiler 1
1.2 Compiler switches 3
2. How to Write a Program (Lexical Issues) 6
3. Input/Output 8
3.1 Standard Files 8
3.2 Other ways of specifying a file name 9
3.3 Details about terminal I/O 10
3.3.1 The first line of input from INPUT and TTY 10
3.3.2 Odd effects for READLN 12
3.3.3 Summary of how to do it right 13
3.4 Formatted Output 13
3.5 Reading characters 16
3.5.1 Turning end of lines into blanks 16
3.5.2 Reading strings 18
3.5.3 Turning lower case into upper case 19
4. Core Allocation 20
5. Extensions to PASCAL 21
5.1 Extended CASE Statement 21
5.2 LOOP Statement 21
5.3 Extra control over file I/O 22
5.3.1 Labelled tapes 24
5.3.2 I/O Error processing 25
5.4 CLOSE 27
5.5 RENAME 27
5.6 DELETE 28
5.7 UPDATE 28
5.8 Random access 28
5.9 I/O to strings 29
6. PASCAL Debug System (PASDDT) 31
6.1 How PASDDT works 31
6.2 Commands for controlling your program 32
6.3 Single step mode 34
6.4 Commands for looking at and changing variables 35
6.5 Looking around in the source file 36
6.6 FIND 'string' 36
6.7 A warning about confusing PASDDT 36
7. Standard Procedures and Functions 38
8. Implementation Restrictions 41