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sed1ds.mac
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TITLE SED1DS - SCREEN DISPLAY, CONTROL, AND UPDATE ROUTINES
SUBTTL A CHRISTOPHER HALL FECIT
;COPYRIGHT (C) DIGITAL EQUIPMENT CORPORATION 1979,1983.
SEARCH SEDSYM
SALL
IFN TOPS10,<
SEARCH UUOSYM
TWOSEG
RELOC 400000
>
IFE TOPS10,<
SEARCH MONSYM
>
;THE ROUTINES BELOW DEAL WITH DISPLAYING PART OF THE BUFFER ON THE SCREEN
;JRST DISDWN - FROM CURSOR POSITION TO END OF SCREEN
;JRST DISALL - ENTIRE SCREEN
;PUSHJ P,DISPLL - ENTIRE SCREEN
;JRST DISCUR - REPOSITION CURSOR
;PUSHJ P,DISLIN - POSITION, REMAINDER OF LINE
;PUSHJ P,DISONL - POSITION, ENTIRE LINE
;PUSHJ P,DISONE - ENTIRE LINE
;HERE TO DISPLAY FROM THE LINE THE CURSOR IS ON TO THE BOTTOM,
;POSITION THE CURSOR WHERE IT BELONGS, AND GO GET A NEW COMMAND
DISDWN::TRNE F,XCT ;DOING AN EXECUTE?
JRST DISCUR ;YES - NO DISPLAY
SKIPN CPG(TM) ;IS THERE A SEQUENCE FOR CLEAR-TO-EOP?
JRST DISDWC ;NO - SEE IF CLEAR-TO-EOL'S WILL WORK
MOVE T4,RW ;YES - MOVE CURSOR TO START OF LINE
PUSHJ P,POSLIN
PUSHJ P,CLEARP ;CLEAR TO END OF PAGE
DISDW1: MOVE PT,LINPTR
MOVE T4,LPP(TM) ;FIND NUMBER OF LINES TO DISPLAY
SUB T4,RW
TLNE TM,WDW ;WINDOWING?
PUSHJ P,DISWDW ;YES - (MAYBE) ADJUST COUNT
TLZ F,FNC!FBL ;FENCE WILL BE RE-DRAWN; BOTTOM LINE O.K.
PUSHJ P,DISPLY ;RE-DISPLAY ALL LINES AFTER CURSOR POSITION
TRNE F,IMD ;IN INSERT MODE?
PUSHJ P,INSMSG ;YES - PUT UP INSERT MESSAGE
JRST DISCUR ;POSITION CURSOR AND LOOP
;HERE IF THERE'S NO CLEAR-TO-END-OF-SCREEN - USE C-EOL'S IF POSSIBLE
DISDWC: SKIPN CLN(TM) ;CAN THE TERMINAL CLEAR A LINE?
JRST DISALL ;NO - GO DISPLAY THE ENTIRE PAGE
MOVE T4,LPP(TM) ;YES - CLEAR EACH LINE SEPARATELY
SUB T4,RW ;FIND NUMBER OF LINES TO DISPLAY
TLNE TM,WDW ;WINDOWING?
PUSHJ P,DISWDW ;YES - (MAYBE) ADJUST COUNT
MOVE T3,T4
MOVE T4,RW
DISDCL: PUSHJ P,POSLIN ;MOVE TO THE START OF ANOTHER LINE
PUSHJ P,CLRLNA ;CLEAR IT OUT
AOJ T4, ;MOVE TO NEXT LINE
SOJG T3,DISDCL ;LOOP THROUGH ALL LINES
MOVE T4,RW ;MOVE CURSOR TO START OF THE FIRST LINE
PUSHJ P,POSLIN
JRST DISDW1 ;RE-JOIN THE FLOW
;DISRES: ENTRY POINT FOR THE RE-DISPLAY SCREEN OPTION OF THE RESET COMMAND
DISRES::PUSHJ P,RESTPM ;RESET ENTER MODE
MOVEI T1,77 ;GET EXECUTE CODE FOR RESET
TRNE F,XSV ;SAVING IN AN EXECUTE BUFFER?
DPB T1,XCTPTW ;YES - OVERWRITE REAL CODE WITH EXECUTE CODE
DISALL::PUSHJ P,DISPLL ;(ENTER HERE TO DISPLAY ALL AND LOOP)
DISCUR::PUSHJ P,POSCUR ;RE-POSITION THE CURSOR AND RETURN
JRST LOOP ;AND GET ANOTHER COMMAND
;SUBROUTINE TO DISPLAY A SCREENFUL OF DATA, STARTING FROM DISPTR
;T1-T4 AND PT ARE FRAGGED
DISPLL::TRNE F,XCT ;DOING AN EXECUTE?
POPJ P, ;YES - NO DISPLAY
PUSHJ P,CLRALL ;GO HOME AND CLEAR THE SCREEN
MOVE PT,DISPTR ;GET POINTER TO START OF DISPLAY
MOVE T4,LPP(TM) ;SET TO DISPLAY THE ENTIRE SCREEN
TLNE TM,WDW ;WINDOWING?
PUSHJ P,DISWDW ;YES - (MAYBE) ADJUST COUNT
PUSHJ P,DISPS0 ;DO THE DISPLAY
MOVE T1,DISPPT ;GET POINTER TO LAST LINE
MOVEM T1,BOTPTR ;SAVE AS BOTTOM POINTER
TLNN F,FNC ;IS THE FENCE ON THE SCREEN?
TLZA F,XPB ;NO - MARK BOTTOM POINTER AS GOOD
TLO F,XPB ;YES - BOTTOM POINTER IS BAD
TLZ F,FBL ;BUT BOTTOM LINE ITSELF IS O.K.
TRNE F,IMD ;IN INSERT MODE?
JRST INSMSG ;YES - PUT INSERT MESSAGE UP
POPJ P, ;NO - DONE
;SUBROUTINE IF WINDOWING - IF TOP WINDOW DISPLAY ONE FEWER LINE
DISWDW: SKIPN HOMPOS ;IN THE TOP WINDOW?
SOJ T4, ;YES - DISPLAY ONE FEWER LINE
POPJ P,
;SUBROUTINE TO DISPLAY ONE LINE, FROM CURSOR POSITION TO END
;CURSOR DOES NOT HAVE TO BE POSITIONED; CHRPTR MUST BE RIGHT
DISLIN::TRNE F,XCT ;DOING AN EXECUTE?
POPJ P, ;YES - NO DISPLAY
PUSHJ P,POSCUR ;MOVE CURSOR TO ITS RIGHTFUL POSITION
SKIPN CLN(TM) ;CAN TERMINAL CLEAR TO END OF LINE?
JRST [MOVEM TM,SAVEAC+4
TLZ TM,TBS ;NO - MAKE TABS COME OUT AS SPACES
JRST DISLN1] ;AND CLEAR LINE LATER
PUSHJ P,CLRLNR ;YES - LET IT DO SO
DISLN1: MOVE PT,CHRPTR ;SET TO WRITE ONE LINE WHERE CURSOR IS
MOVEI T4,1 ;SAY ONE LINE WILL BE DISPLAYED
MOVN T2,CPL(TM) ;GET IOWD FOR CHARACTER COUNT:
ADD T2,CM ; COUNT: CHARS REMAINING IN LINE
TLNN TM,WRP ; WILL LINES WRAP AROUND?
JRST DISLN2 ; NO - NO EXTRA CHARACTER
CAMGE RW,LPP.1 ; YES - ON LAST LINE?
SOJ T2, ; NO - DO ONE MORE CHARACTER
DISLN2: HRLI T2,-1(T2)
HRR T2,SL ; OFFSET: SLIDE + CHARS NOT REMAINING
ADD T2,CM
PUSHJ P,DISPL0 ;DISPLAY FROM CURSOR TO END OF LINE
DISCLR: SKIPE CLN(TM) ;COULD TERMINAL CLEAR TO END OF LINE?
POPJ P, ;YES - DONE
MOVE TM,SAVEAC+4 ;NO - RESTORE CORRECT TBS FLAG
HLRE T0,T2 ;GET ENDING POSITION IN LINE
JUMPE T0,CPOPJ ;NOTHING TO CLEAR IF LINE IS FULL
ADD T0,CPL(TM)
SUBI T0,2
JRST CLRLN0 ;CLEAR REMAINDER OF LINE AND RETURN
;HERE TO DISPLAY ONE ENTIRE LINE POINTED TO BY (PT)
;IF CURSOR IS ALREADY POSITIONED ENTER AT DISONE
DISONL::TRNE F,XCT ;DOING AN EXECUTE?
POPJ P, ;YES - NO DISPLAY
MOVE T4,RW
PUSHJ P,POSLIN ;MOVE CURSOR TO START OF LINE
MOVE PT,LINPTR
DISONE::SKIPN CLN(TM) ;CAN TERMINAL CLEAR TO END OF LINE?
JRST [MOVEM TM,SAVEAC+4
TLZ TM,TBS ;NO - MAKE TABS COME OUT AS SPACES
JRST DISON1] ;AND CLEAR LINE LATER
PUSHJ P,CLRLNA ;YES - LET IT CLEAR THE WHOLE LINE
DISON1: MOVEI T4,1 ;DISPLAY ONE ENTIRE LINE
PUSHJ P,DISPLY ;DISPLAY THE LINE
JRST DISCLR ;CLEAR REST OF LINE AND RETURN
;SUBROUTINE TO DISPLAY (T4) LINES STARTING AT WHERE PT POINTS IN BUFFER
;CURSOR IS ASSUMED TO BE AT THE RIGHT POSITION
;T1-T4 AND PT ARE FRAGGED
DISPLY::TRNE F,XCT ;DOING AN EXECUTE?
POPJ P, ;YES - NO DISPLAY
TLZA F,LFF
DISPS0::TLZ F,FNC!LFF
PUSHJ P,DISSLD ;SKIP OVER, IF THERE'S A SLIDE
DISPL0: MOVEI T3,TYPBUF+TYPSIZ+1 ;SET UP END-OF-TYPE-BUFFER ADDRESS
;NOW COPY LINE INTO DISPLAY BUFFER
DISPL1: CAMN PT,EN ;AT END OF BUFFER?
JRST DISPEN ;YES - DISPLAY THE REST, THEN DONE
ILDB T1,PT ;GET A CHARACTER FROM THE FILE BUFFER
JUMPE T1,DISPL1 ;IGNORE A NULL
AOBJP T2,DISSKP ;JUMP IF LINE HAS FILLED SCREEN
TLZE F,LFF ;LOOKING FOR A LINEFEED?
JRST DISPLF ;YES - SEE IF THIS IS ONE
DISPL2: CAIN T1,177 ;GOT A RUBOUT CHARACTER?
JRST DISRUB ;YES - DISPLAY AS HIGHLIGHTED "?"
CAIGE T1," " ;SOME KIND OF CONTROL CHARACTER?
JRST DISCTL ;YES - HANDLE IT SEPARATELY
DISPL3: IDPB T1,TY ;STORE CHARACTER IN TYPE BUFFER
DISPL4: CAIL T3,(TY) ;IS BUFFER FILLED?
JRST DISPL1 ;NO - LOOP
PUSHJ P,PUTTYP ;FINISH BUFFER AND OUTPUT IT
JRST DISPL1 ;AND GET MORE OUTPUT
;HERE IF A FULL LINE OF CHARACTERS HAS BEEN FOUND; IGNORE REST OF LINE
DISSKP: TLZE F,LFF ;LOOKING FOR A LINEFEED?
CAIE T1,12 ;YES - IS LAST CHARACTER A <LF>?
CAIA ;NO - SKIP THIS
JRST DISPLF ;YES - END THE LINE NOW
CAIE T1,15 ;USE THIS CHAR IF IT'S A <CR>
DISKP1: ILDB T1,PT ;IGNORE REST OF LINE
DISKP2: CAIE T1,15 ;END OF LINE?
JRST DISKP1 ;NO - IGNORE ANOTHER CHARACTER
ILDB T1,PT ;FOUND <CR> - GET <LF>
CAIE T1,12 ;IS IT REALLY?
JRST DISKP2 ;OF COURSE NOT - KEEP IGNORING
TLNN TM,WRP ;NEED A CARRIAGE RETURN AT END OF LONG LINE?
JRST DISPF1 ;YES - FINISH LINE WITH CR
SOJG T4,DISPF2 ;NO - WORKING ON LAST LINE?
;need to know if this is last line on screen or just last of display
SETZ T1, ;YES - OVERWRITE LAST CHAR WITH A NULL
DPB T1,TY
JRST PUTTYP ;FINISH THE DISPLAY AND RETURN
;HERE IF CHARACTER IS A RUBOUT - DISPLAY AS PROTECTED "?"
DISRUB: MOVEI T1,"?"-100 ;GET THE QUESTION MARK
PUSHJ P,DISREV ;OUTPUT IT PROTECTED
JRST DISPL4 ;AND CONTINUE
;HERE IF CHARACTER IS A CONTROL CHARACTER
;IF NOT <CR>, <LF>, OR <TB>, DISPLAY AS REVERSED-ASCII CHARACTER
DISCTL: CAIN T1,15 ;JUST A <CR>?
JRST [TLO F,LFF ;MAYBE - SET FLAG TO LOOK FOR <LF>
JRST DISPL4] ;AND CHECK NO FURTHER
CAIN T1,11 ;TAB?
JRST DISTAB ;YES - TREAT SPECIALLY
PUSHJ P,DISREV ;ELSE OUTPUT REVERSED CHARACTER
JRST DISPL4
;HERE TO HANDLE A TAB - DE-BUMP POSITION BY SIZE OF TAB
;IF SLIDE IS A MULTIPLE OF 8, WORK WITH TAB; ELSE CONVERT TO SPACES
DISTAB: TRNN SL,7 ;IS SLIDE A MULTIPLE OF 8?
TLNN TM,TBS ; AND GOT HARDWARE TABS?
JRST DISTBX ;NEITHER - SIMULATE WITH SPACES
TRNE F,DTB ;BOTH - WANT TO DISPLAY TABS?
JRST DISTBA ;YES - GO DO IT
DISTB0: TRNE T2,7 ;MOVE OVER TO TAB BOUNDARY
AOBJN T2,.-1
JUMPL T2,DISPL3 ;GO SAVE TAB IF THERE'S ENOUGH ROOM
JRST DISSKP ;ELSE SKIP IT
DISTBA:
DISTBB: PUSHJ P,PROTON ;TURN PROTECTION ON
MOVEI T1,"T" ;MAKE FIRST CHAR OF TAB BE A "T"
IDPB T1,TY
SKIPA T1,["."] ;THEN USE PROTECTED DOTS FOR THE REST OF TAB
DSTBA1: IDPB T1,TY ;OUTPUT PROTECTED "."S
TRNE T2,7 ;AT TAB BOUNDARY?
AOBJN T2,DSTBA1 ;NO - KEEP GOING
PUSHJ P,PROTOF ;YES - TURN PROTECTION OFF
JUMPGE T2,DISSKP ;JUMP IF AT END OF LINE
JRST DISPL4 ;ELSE CONTINUE
DISTBX: TRNE F,DTB ;WANT TO DISPLAY TABS?
JRST DISTBB ;YES - GO DO SO
DISTX1: MOVEI T1," " ;NO - SIMULATE TAB: GET A SPACE
IDPB T1,TY
TRNE T2,7 ;SAVE UNTIL AT TAB BOUNDARY
AOBJN T2,.-2
JRST DISPL4
;SUBROUTINE TO OUTPUT THE CHARACTER IN T1 AS HIGHLIGHTED ASCII
DISREV: PUSH P,T1 ;OUTPUT REVERSED CHARACTER
PUSHJ P,PROTON
POP P,T1 ;RESTORE REVERSABLE CHARACTER
ADDI T1,"A"-1 ;MAKE IT A CHARACTER
IDPB T1,TY
PUSHJ P,PROTOF
CAIGE T3,(TY) ;IS BUFFER FILLED?
JRST PUTTYP ;YES - FINISH BUFFER AND OUTPUT IT
POPJ P, ;NO - JUST RETURN
;HERE IF EOF REACHED BEFORE E.O. SCREEN. OUTPUT FENCE; DONE
POP P, ;(HERE FROM DISSLD)
DISPEN: PUSHJ P,PUTTYP ;FINISH BUFFER AND OUTPUT IT
JRST FIXBLW ;DISPLAY FENCE AND RETURN
;HERE IF EXPECTING A <LF> AFTER A <CR>. IF GOT ONE, COUNT AN END OF LINE
DISPLF: CAIE T1,12 ;IS THIS CHARACTER A <LF>?
JRST DISPCR ;NO - REVERSE THE <CR> AND CONTINUE
DISPF1: SOJLE T4,[TLNE F,SCN ;COUNT ONE MORE LINE - SCANNING?
JRST DISTST ;YES - SEE IF USER WANTS TO STOP
JRST PUTTYP] ;NO - OUTPUT THE LAST BUFFER AND RETURN
IFN FTNIH,<
MOVEI T1," " ;END THE LINE WITH A SPACE
TLNE TM,WRP ;UNLESS DOING A SLIDE
IDPB T1,TY
>
MOVEI T1,15 ;SAVE THE OLD <CR>
IDPB T1,TY
PUSHJ P,CDOWN ;MOVE TO NEXT LINE DOWN
DISPF2: PUSHJ P,DISTST ;SEE IF THE USER WANTS TO INTERRUPT
CAMN PT,EN ;AT END OF BUFFER?
JRST DISPEN ;YES - FINISH THE DISPLAY
MOVEM PT,DISPPT ;SAVE POINTER TO THE START OF THIS LINE
PUSHJ P,DISSLD ;SKIP OVER, IF THERE'S A SLIDE
JRST DISPL4 ;AND CONTINUE
;HERE IF CHARACTER FOLLOWING <CR> IS NOT <LF> - MAKE <CR> REVERSED CTRL-M
DISPCR: PUSH P,T1 ;SAVE CURRENT CHARACTER
MOVEI T1,15 ;SET TO OUTPUT A REVERSED <CR>
PUSHJ P,DISREV
POP P,T1 ;RESTORE CURRENT CHARACTER
JRST DISPL2
;HERE IF USER TYPED A CHARACTER DURING THE DISPLAY - STOP IT IF
;ENTER OR COMMAND, ELSE DRIVE ON
;TOPS20 NOTE: SIBE (GOTINP) FRAGS T2
DISTST: TLNE TM,TIM ;IS THE TERMINAL IN INSERT MODE?
POPJ P, ;YES - DON'T ALLOW IT TO BE INTERRUPTED
IFN TOPS10,<
SNOOZE 30 ;SLEEP FOR AN INSTANT
MOVE T1,[XWD 2,[EXP 2,-1]]
TRMOP. T1, ;SKIP IF OUTPUT IS COMPLETE - IS IT?
CAIA
JRST DISTST ;NO - KEEP WAITING
>
GOTINP ;SKIP IF USER TYPED SOMETHING
POPJ P, ;NO - CONTINUE
TLOE F,CWT ;SAY CHARACTER HAS BEEN READ - HAS ONE?
POPJ P, ;YES - JUST HAVE TO FORGET THIS ONE, THEN
GETCHR ;READ A CHARACTER FROM THE TERMINAL IN T1
TLZE F,SCN ;SCANNING?
JRST [TLZ F,CWT ;YES - NO WAITING COMMAND
MOVEI RW,^D12 ;PUT CURSOR NEAR CENTER OF SCREEN
MOVEI CM,^D40
TLO F,XPL!XPC ;LINE AND CHARACTER POINTERS ARE NO GOOD
POPJ P,] ;AND QUIT
MOVEM T1,TYPCHR ;SAVE CHARACTER FOR LATER
CAIL T1,40 ;CONTROL CHARACTER?
POPJ P, ;NO - JUST CONTINUE WITH THE DISPLAY
MOVE TY,TYPPTR ;YES - PURGE ANY UNSENT OUTPUT
MOVE P,[IOWD STKSIZ,STACK] ;CLEAN UP THE STACK
IFE TOPS10,<
IFN FTECHO,<
MOVE T1,TTYJFN ;CLEAR THE OUTPUT BUFFER
>
IFE FTECHO,<
MOVEI T1,.PRIOU
>
CFOBF
>
JRST LOOP ;GET ANOTHER COMMAND
;SUBROUTINE TO SKIP OVER A SLIDE'S WORTH OF SPACES
DISSLD: JUMPE SL,DISSLE ;IF NO SLIDE, JUST SET UP SIZE
MOVN T2,SL ;ELSE SKIP THAT MANY REAL CHARACTERS
HRLZ T2,T2 ; GET AN IOWD FOR SLIDE SKIPPING
DISSL1: ILDB T1,PT ;GET A CHARACTER FROM THE FILE BUFFER
CAMN PT,EN ;AT END OF BUFFER?
JRST DISPEN-1 ;YES - DISPLAY THE REST, THEN DONE
JUMPE T1,DISSL1 ;IGNORE A NULL
CAIN T1,15 ;IF <CR>, SEE IF END OF LINE
JRST [MOVE T1,PT ;GET FRAGGABLE POINTER
ILDB T1,T1 ;GET LINEFEED
CAIE T1,12 ;IS IT REALLY?
JRST DISSL2 ;NO - SKIP THE <CR>
IBP PT ;YES - SKIP <CRLF>
POP P, ;KILL CALL TO DISSLD
MOVEI T3,TYPBUF+TYPSIZ+1 ;SET UP END-OF-TYPE-BUFFER ADDRESS
JRST DISPLF] ;AND END THE LINE
CAIN T1,11 ;TAB?
JRST DISSLT ;YES - COUNT IT
DISSL2: AOBJN T2,DISSL1 ;GO UNTIL SKIPPED OUT
DISSLE: MOVN T2,CPL(TM) ;GET IOWD FOR CHARACTER COUNT
HRLI T2,-1(T2)
HRR T2,SL
POPJ P, ;THEN RETURN
DISSLT: HRRZ T1,T2 ;HERE IF TAB - FIND ITS SIZE
ANDI T1,7
SUBI T1,10
AOBJP T2,DISLFP ;COUNT A SPACE; JUMP IF END OF SLIDE
AOJL T1,.-1 ;LOOP THROUGH TAB
JRST DISSL1 ;GET ANOTHER CHARACTER
DISLFP: AOJE T1,DISSLE ;IF EXACTLY COUNTED OUT, PUT NOTHING IN
HRLZ T1,T1 ;GET IOWD FOR SPACES ADDED
MOVEI T2," " ;SLIDE ENDS IN MIDDLE OF TAB - PUT IN SPACES
IDPB T2,TY ;STORE CHARACTER IN TYPE BUFFER
AOBJN T1,.-1 ;PUT IN ALL EXTRA SPACES
HRLZ T2,T1 ;SET UP LENGTH OF REMAINDER OF LINE
HRLZ T0,CPL(TM)
ADD T0,[1,,0]
SUB T2,T0
POPJ P, ;THEN DONE
;************************************************************************
;ROUTINES TO UNDO THE DAMAGE CAUSED BY ENTER MODE, WHICH CAN BE:
; 1. REVERSED-SPACE AT CURSOR POSITION (COVER WITH CHARACTER FROM BUFFER)
; 2. ENTER LINE AT BOTTOM OF SCREEN (RE-WRITE WITH LINE FROM BUFFER)
; 3. ENTER FLAG (RESET IT)
; 4. CURSOR IS ILL-POSITIONED (RE-POSITION IT)
;THE ENTER FLAG MUST ALWAYS BE CLEARED. THE OTHER THINGS MAY NOT NEED TO
;BE UNDONE, DEPENDING ON HOW MUCH OF THE SCREEN HAS BEEN OVERWRITTEN.
;THUS THE ABOVE ARE HANDLED BY DIFFERENT SUBROUTINES, SO NO MORE WORK NEEDS
;TO BE DONE THAN NECESSARY.
;THE LINE AT THE BOTTOM MUST BE RE-DONE QUICKLY IF IT NEEDS TO BE DONE AT ALL
;THE TEXT MARK SHOULD ALSO BE DONE QUICKLY, SO CHRPTR MAY NOT NEED RE-MAKING
;CURSOR POSITIONING SHOULD BE THE LAST THING DONE BY THE COMMAND ROUTINE
;SUBROUTINE TO RESET ENTER MODE (NOTE: CAN'T FRAG T4)
RESTPM::TLZN F,ENT ;WAS ENTER TYPED?
POPJ P, ;NO - NOTHING TO DO
TRNE F,XCT!XBN ;EXECUTING?
JRST ERSPM2 ;YES - DON'T OUTPUT ANYTHING
PUSH P,T4 ;ELSE SAVE OLD T4
JRST ERSPM1 ;AND DE-BLIP THE BLIP
;SUBROUTINE TO WRITE LAST LINE OF SCREEN OVER ENTERED PARAMETER
ERASPM::TLZN F,ENT ;WAS ENTER TYPED?
POPJ P, ;NO - NOTHING TO DO
TRNE F,XCT!XBN ;EXECUTING?
JRST ERSPM2 ;YES - DON'T OUTPUT ANYTHING
ERSPM0::PUSH P,T4 ;SAVE OLD T4
PUSHJ P,FIXBLN ;RE-DO THE BOTTOM LINE
ERSPM1: SKIPN T1,CHRCUR ;GOT A BLIP TO DE-BLIP?
JRST ERSPM2-1 ;NO - DON'T DE-BLIP IT, ALREADY
CAIGE T1," " ;IS CHARACTER A CONTROL CHARACTER?
JRST [TLNN TM,MRK ;YES - GOT A MARK THERE?
JRST ERSPM2-1 ;NO - DON'T DE-BLIP IT
ADDI T1,100 ;YES - MAKE CHARACTER A REAL CHARACTER
MOVEM T1,CHRCUR
JRST .+1] ;AND DRIVE ON
PUSHJ P,POSCUR ;ELSE POSITION THE CURSOR
IFN FTNIH,<
PUSHJ P,PROTOF ;UNPROTECT THE CHARACTER
>
IFE FTNIH,<
MOVE T1,CHRCUR
IDPB T1,TY ;PUT THE PROPER CHARACTER BACK THERE
PUSHJ P,CLEFT ;AND POSITION OVER THE CHARACTER
>
POP P,T4 ;RESTORE THE T4 THAT WAS ENTERED WITH
ERSPM2::TRZN F,CMV ;CLEAR CURSOR MOVEMENT FLAG - ON?
POPJ P, ;NO - RETURN
CAME RW,SAVPOS ;YES - WAS ROW CHANGED?
TLO F,XPL!XPC ;YES - POINTERS ARE NO GOOD
MOVE RW,SAVPOS ;RESTORE SAVED ROW POSITION
CAMN CM,SAVPOS+1 ;WAS COLUMN CHANGED?
JRST PUTTYP ;NO - OUTPUT THE POSITIONING AND RETURN
TLO F,XPC ;YES - CURSOR POINTER IS NO GOOD
MOVE T1,SAVPOS+1 ;SAVE CHANGE IN COLUMNS IN SAVEAC
EXCH T1,CM ;AND RESTORE SAVED COLUMN POSITION
SUB T1,CM
MOVMM T1,SAVEAC
JRST PUTTYP ;OUTPUT THE POSITIONING AND RETURN
;**********************************************************************
;SUBROUTINES TO FIX UP THE BOTTOM LINE OF THE SCREEN
;FIXBLC: CLEAR TO END OF SCREEN, THEN FIXBLN
;FIXBLN: IF NO SPECIAL MESSAGE, REWRITE BOTTOM LINE ONLY IF NEL IS NOT ON
;FIXBLF: DITTO, REWRITE BOTTOM LINE ALWAYS
;FIXBLW: WRITE SPECIAL MESSAGE, ELSE LEAVE BOTTOM LINE ALONE
FIXBLC::PUSHJ P,CLEARP ;CLEAR TO END OF SCREEN
FIXBLN::TLNE TM,NEL ;YES - CAN THE BOTTOM LINE REMAIN FRAGGED?
TDZA T1,T1 ;YES - SET FLAG FOR LATER
FIXBLF::MOVEI T1,1 ;NO - SET TO REPAIR BOTTOM LINE ALWAYS
TRNE F,IMD ;IN INSERT MODE?
TLNE TM,BEP ;YES - BUT BEEPING?
TLZA F,FBL ;NOT INSERT, OR BEEPING - REPAIR BOTTOM LINE
JRST INSMSG ;INSERT, NOT BEEP - PUT UP INSERT MODE MESSAGE
TLZE F,XPB ;IS POINTER TO LAST LINE VALID?
PUSHJ P,MAKBPT ;NO - MAKE IT
SKIPN PT,BOTPTR ;IS THERE REALLY A BOTTOM LINE?
JRST FNCPUT ;NO - PUT UP THE FENCE AND RETURN
JUMPE T1,CBOTOM ;IF BOTTOM LINE CAN STAY FRAGGED JUST ERASE IT
PUSHJ P,CBOTOM ;NO - MOVE TO BOTTOM OF SCREEN
JRST DISONE ;RE-DO THE BOTTOM LINE AND RETURN
;SUBROUTINE TO PUT UP THE FENCE OR INSERT MODE MESSAGE,
;BUT NOT REPAIR THE BOTTOM LINE IF NO MESSAGE SHOULD BE DISPLAYED
FIXBLW::TRNE F,IMD ;IN INSERT MODE?
TLNE TM,BEP ;YES - BUT BEEPING?
TLZA F,FBL ;NOT INSERT, OR BEEPING - REPAIR BOTTOM LINE
JRST INSMSG ;INSERT, NOT BEEP - PUT UP INSERT MODE MESSAGE
TLZE F,XPB ;IS POINTER TO LAST LINE VALID?
PUSHJ P,MAKBPT ;NO - MAKE IT
SKIPE PT,BOTPTR ;IS THERE REALLY A BOTTOM LINE?
POPJ P, ;YES - DO NOTHING
;NO - FALL THROUGH TO DISPLAY THE FENCE
;SUBROUTINE TO OUTPUT THE FENCE
FNCPUT::MOVEI T1,3(RW) ;GET ROW+3
CAML T1,LPP.1 ;CLOSE TO THE BOTTOM OF THE SCREEN?
JRST CBOTOM ;YES - JUST CLEAR THE BOTTOM LINE
MOVEI T1,FENCE ;OUTPUT THE FENCE ON THE BOTTOM LINE
PUSHJ P,PUTBTM
PUSHJ P,PROTOF
TLO F,FNC ;SET FLAG TO SAY FENCE IS UP
JRST POSCUR ;RE-POSITION THE CURSOR; DONE
;SUBROUTINE TO OUTPUT INSERT MODE MESSAGE
INSMSG::TLNE TM,BEP ;BEEPING?
POPJ P, ;YES - NO MESSAGE
TLZE F,XPB ;IS POINTER TO LAST LINE VALID?
PUSHJ P,MAKBPT ;NO - MAKE IT
SKIPN PT,BOTPTR ;IS THERE REALLY A BOTTOM LINE?
SKIPA T1,[[ASCIZ / *INSERT MODE ** FENCE* /]]
SKIPA T1,[[ASCIZ / *INSERT MODE* /]]
TLOA F,FNC ;NO - OUTPUT INSERT MODE AND FENCE
TLZ F,FNC ;YES - OUTPUT JUST INSERT MODE
PUSHJ P,PUTBTM
PUSHJ P,PROTOF
TLO F,FBL ;MARK BOTTOM LINE AS FRAGGED
JRST POSCUR ;REPOSITION THE CURSOR AND RETURN
;**********************************************************************
;SUBROUTINES TO POSITION THE CURSOR
;THESE JUST CALL THE ACTUAL POSITIONING ROUTINES IN THE TERMINAL-DEPENDENT
;CODE, OUTPUT IDLES AS DESIRED, AND TYPE OUT THE TYPE BUFFER
POSLIN::ADD T4,HOMPOS ;MAKE POSITION RELATIVE TO HOME
PUSHJ P,@PSL(TM) ;POSITION TO THE RIGHT LINE
SUB T4,HOMPOS ;RESTORE PROPER POSITION
JRST POSEND ;GO FINISH OFF
POSCUR::ADD RW,HOMPOS ;MAKE POSITION RELATIVE TO HOME
PUSHJ P,@PSC(TM) ;POSITION TO THE RIGHT CHARACTER
SUB RW,HOMPOS ;RESTORE PROPER POSITION
POSEND::TLNN TM,NLP ;FOLLOW WITH SOME NULLS?
JRST PUTTYP ;NO - OUTPUT THE POSITIONING AND QUIT
MOVE T1,NUL(TM) ;YES - GET NULL CHARACTER
HLRZ T2,T1 ;AND NUMBER OF NULLS TO OUTPUT
IDPB T1,TY ;OUTPUT A NULL
SOJG T2,.-1 ;OUTPUT ALL THE NULLS, IN FACT
JRST PUTTYP ;THEN SEND IT ALL AND RETURN
;****************************************************************
;TERMINAL DEPENDENT OUTPUT SECTION
;STORE VARIOUS CHARACTER SEQUENCES IN THE TYPE BUFFER
CBOTOM::PUSHJ P,CMVBTM ;MOVE TO BOTTOM LINE
;AND FALL INTO CLEAR-IT CODE
CLRLNA::TDOA T0,[-1] ;SET TO CLEAR ENTIRE LINE
CLRLNR::MOVE T0,CM ;SET TO CLEAR TO END OF LINE
CLRLN0: SKIPE T1,CLN(TM) ;CAN TERMINAL CLEAR TO END OF LINE?
JRST PUTSEQ ;YES - GO DO IT
PUSH P,T2 ;NO - DO IT IN SOFTWARE
PUSH P,T0 ;SAVE SOME ACS
CAIGE T0,0 ;IS T0/-1?
SETZ T0, ;YES - MAKE IT ZERO
SUB T0,CPL(TM) ;FIND NUMBER OF SPACES TO OUTPUT
MOVNS T0
MOVEI T1," " ;GET A SPACE
MOVEI T2,TYPBUF+TYPSIZ+1 ;SET UP END-OF-TYPE-BUFFER ADDRESS
PUSHJ P,CLRLN1 ;SPACE OVER
EXCH CM,(P)
JUMPL CM,[MOVEI T1,15 ;IF WANT A CR, GET ONE
IDPB T1,TY ;OUTPUT IT AND OUTPUT THE BUFFER
PUSHJ P,PUTTYP
JRST CLRLR1] ;SKIP THE REPOSITION AND CONTINUE
PUSHJ P,POSCUR ;RE-POSITION CURSOR
CLRLR1: POP P,CM ;GET REAL COLUMN BACK
POP P,T2 ;RESTORE T2, TOO
POPJ P,
CLRLN1: SUBI T0,2
CLRLN2: IDPB T1,TY ;SPACE OVER
CAMG T2,(TY) ;IS TYPE BUFFER FULL?
JRST [PUSHJ P,PUTTYP ;YES - OUTPUT IT
MOVEI T1," " ;GET THE SPACE AGAIN
JRST .+1] ;CONTINUE
SOJG T0,CLRLN2 ;DO ALL THE SPACES
POPJ P, ;DONE
CHOME:: SKIPN HOMPOS ;IS HOME REALLY HOME?
SKIPA T1,CHM(TM) ;YES - GET SEQUENCE FOR CURSOR HOME
TDZA T4,T4 ;NO - POSITION TO THE FAKE HOME
JRST PUTSEQ
JRST POSLIN
CLRALL::TLNN TM,WDW ;IN A WINDOW?
SKIPA T1,HCP(TM) ;NO - GO HOME AND CLEAR PAGE
TDZA T4,T4 ;YES - POSITION TO THE FAKE HOME
JRST PUTSEQ
PUSHJ P,POSLIN ;POSITION HOME
SKIPE HOMPOS ;IN LOWER WINDOW?
JRST [SKIPE T1,CPG(TM) ;YES - CAN TERMINAL CLEAR TO EOP?
JRST PUTSEQ ;YES - DO IT
JRST CLRLL1] ;NO - CONTINUE
MOVE T4,LPP(TM) ;IN UPPER WINDOW - CLEAR ONE LINE FEWER
SOJA T4,CLRLL3
CLRLL1: SKIPA T4,LPP(TM) ;OUTPUT A BUNCH OF CLEAR-LINES
CLRLL2: PUSHJ P,CDOWN
CLRLL3: PUSHJ P,CLRLNA
SOJG T4,CLRLL2
JRST CHOME ;GO HOME, OUTPUT, AND RETURN
CLEARP::MOVE T1,CPG(TM) ;CLEAR TO END OF PAGE
JRST PUTSEQ
IFN FTIMD,<
IMODON::MOVE T1,IMO(TM) ;TURN INSERT MODE ON
TLO TM,TIM ;AND FLAG IT AS ON
JRST PUTSEQ
IMODOF::MOVE T1,IMF(TM) ;TURN INSERT MODE OFF
TLZ TM,TIM ;AND FLAG IT AS OFF
JRST PUTSEQ
IMDOFN::MOVE T1,IMF(TM) ;TURN INSERT MODE OFF NOW
TLZ TM,TIM ;AND FLAG IT AS OFF
PUSHJ P,PUTSEQ
JRST PUTTYP
>
IFN FTLSR,<
LIMSCR::SKIPA T1,LSR(TM) ;SET TO LIMIT SCROLLING REGION TO (T2,T3)
ULMSCR::MOVE T1,USR(TM) ;SET TO UNLIMIT SCROLLING REGION
JRST PUTSEQ
>
PROTON::SKIPN T1,PON(TM) ;CAN PROTECTION BE TURNED ON?
POPJ P, ;NO - NOTHING TO DO
JRST PUTSEQ ;YES - DO IT
PROTOF::SKIPN T1,POF(TM) ;CAN PROTECTION BE TURNED OFF?
POPJ P, ;NO - NOTHING TO DO
JRST PUTSEQ ;YES - DO IT
CMVBTM::MOVE T1,MVB(TM) ;CURSOR TO BOTTOM
JRST PUTSEQ
CRIGHT::SKIPA T1,CRG(TM) ;CURSOR RIGHT
CLEFT:: MOVE T1,CLF(TM) ;CURSOR LEFT
JRST PUTSEQ
CURUP:: SKIPA T1,CUP(TM) ;CURSOR UP
CDOWN:: MOVE T1,CDN(TM) ;CURSOR DOWN
JRST PUTSEQ
ROLLUP::SKIPA T1,RUP(TM) ;ROLL UP AND CLEAR LINE
ROLLDN::MOVE T1,RLD(TM) ;ROLL DOWN AND CLEAR LINE
;SUBROUTINE TO OUTPUT UP TO 5 CHARACTERS IN T1 (PUTSQ1)
PUTSEQ::TLNN T1,777777 ;GOT A ROUTINE ADDRESS?
JRST @T1 ;YES - DISPATCH TO THAT ROUTINE
TLNN T1,774000 ;GOT THE ADDRESS OF A LONG ASCII STRING?
JRST PUTSTG ;YES - GO OUTPUT THE STRING
PUTSQ1::
IFE TOPS10,<
IFN FTECHO,<
SETZ T0,
>>
LSHC T0,7 ;SHIFT IN A CHARACTER
IDPB T0,TY ;SAVE IT IN TYPE BUFFER
JUMPN T1,PUTSQ1 ;LOOP THROUGH ALL CHARACTERS
POPJ P, ;THEN DONE
;SUBROUTINE TO MOVE TO BOTTOM, CLEAR, PROTECT, AND OUTPUT (T1)
PUTBTM::MOVEM T1,SAVEAC+12 ;SAVE MESSAGE ADDRESS
PUSHJ P,CBOTOM ;PUT MESSAGE ON BOTTOM LINE
PUSHJ P,PROTON ;PROTECT
MOVE T1,SAVEAC+12 ;GET ADDRESS BACK AND FALL INTO PUTSTG
;SUBROUTINE TO OUTPUT A STRING. ADDRESS IN T1 (FRAGGED)
PUTSTG::HRLI T1,440700 ;MAKE ADDRESS A BYTE POINTER
PUTSG1: ILDB T0,T1 ;GET A CHARACTER
JUMPE T0,CPOPJ ;DONE IF NULL
IDPB T0,TY ;ELSE SAVE IN TYPE BUFFER
JRST PUTSG1 ;AND LOOP
;SUBROUTINE TO OUTPUT A STRING. ADDRESS IN T1 (FRAGGED). USES T0, T2
;SAME AS PUTSTG, BUT CONTROL CHARACTERS ARE SIMULATED BY BEING PROTECTED
;IF STRING BEING OUTPUT IS ALREADY PROTECTED ENTER PUTSTC; ELSE PUTSTS
PUTSTS::TDZA T2,T2 ;CLEAR FLAG TO GET SIMULATION
PUTSTC::SETO T2, ;SET FLAG SO NO SIMULATION
HRLI T1,440700 ;MAKE ADDRESS A BYTE POINTER
PUTSC1: ILDB T0,T1 ;GET A CHARACTER
CAIN T0,177 ;GOT A DELIMITER?
JRST PUTSCD ;YES - SIMULATE IT
CAIGE T0,40 ;GOT A CONTROL CHARACTER?
JRST PUTSC2 ;YES - SIMULATE IT
IDPB T0,TY ;SAVE CHARACTER IN TYPE BUFFER
JRST PUTSC1 ;AND LOOP
PUTSCD: MOVEI T0,76-100 ;MAKE 177 COME OUT AS PROTECTED WEDGE
PUTSC2: JUMPE T0,CPOPJ ;DONE, IF NULL
PUSH P,T1 ;ELSE SAVE CHARACTER
PUSH P,T0
CAIN T2,0 ;WANT TO PROTECT?
PUSHJ P,PROTON ;YES - DO SO
POP P,T0
ADDI T0,100 ;OUTPUT PRINTING CHARACTER
IDPB T0,TY
CAIN T2,0 ;WANT TO PROTECT?
PUSHJ P,PROTOF ;YES - DO SO
POP P,T1
JRST PUTSC1 ;CONTINUE
;SUBROUTINE TO OUTPUT AN ERROR MESSAGE (ADDRESS IN T1, FRAGGED)
;SAME AS PUTSTG, BUT #'S ARE CONVERTED TO SPACES
PUTSTX::HRLI T1,440700 ;MAKE ADDRESS A BYTE POINTER
PTSTX1: ILDB T0,T1 ;GET A CHARACTER
JUMPE T0,CPOPJ ;DONE IF NULL
CAIN T0,"#" ;ELSE GOT AN ARTIFICIAL SPACE?
MOVEI T0," " ;YES - MAKE IT A REAL ONE
IDPB T0,TY ;SAVE IN TYPE BUFFER
JRST PTSTX1 ;AND LOOP
;SUBROUTINE TO OUTPUT FILESPECS (FOR THE SWITCH COMMAND)
;SAME AS PUTSTG, BUT OUTPUTS ONLY UNTIL FIRST "/"
PUTSTF::HRLI T1,440700 ;MAKE ADDRESS A BYTE POINTER
PTSTF1: ILDB T0,T1 ;GET A CHARACTER
JUMPE T0,CPOPJ ;DONE IF NULL
CAIN T0,"/" ;ELSE GOT START OF SWITCHES?
POPJ P, ;YES - DONE
IDPB T0,TY ;SAVE IN TYPE BUFFER
JRST PTSTF1 ;AND LOOP
;SUBROUTINE TO OUTPUT THE TYPE BUFFER
IFN FTNIHO,<
PUTTYH::PUSH P,T0
PUSH P,T2
JRST PUTTY0
PUTONE::IDPB T1,TY
>
PUTTYP::TRNE F,XCT ;EXECUTING?
JRST PUTTY2 ;YES - THROW BUFFER AWAY
CAMN TY,TYPPTR
POPJ P, ;DO NOTHING IF NOTHING TO OUTPUT
PUTTYF::SETZ T1, ;ELSE OUTPUT TYPE BUFFER:
IDPB T1,TY ; END IT WITH A NULL
IFN FTNIHO,<
PUSH P,T0
PUSH P,T2
MOVE T0,[POINT 7,TYPBUF]
PUTTY0: ILDB T1,T0
JUMPE T1,PUTTY1
MOVE T2,T1
ANDI T2,3
ASH T1,-2
LDB T1,PARPTX(T2)
IONEOU T1 ;GAWDAWFUL, AIN'T IT?
JRST PUTTY0
>
IFN TOPS10,<
OUTSTR TYPBUF ;OUTPUT THE BUFFER
>
IFE TOPS10,<
IFN FTECHO,<
PUSH P,T2
PUSH P,T3
MOVE T1,TTYJFN
MOVE T2,TYPPTR
SETZ T3,
SOUT
POP P,T3
POP P,T2
>
IFE FTECHO,<
HRROI T1,TYPBUF
PSOUT ;OUTPUT THE BUFFER
>>
PUTTY1:
IFN FTNIHO,<
POP P,T2
POP P,T0
>
PUTTY2: MOVE TY,TYPPTR
POPJ P, ;RESTORE TYPE POINTER AND RETURN
;TABLE OF CHARACTERS WITH PARITY ATTACHED. PICKS UP PARTBL[T2,T1]
IFN FTNIHO,<
PARPTX: POINT 9,PARTBL(T1),8
POINT 9,PARTBL(T1),17
POINT 9,PARTBL(T1),26
POINT 9,PARTBL(T1),35
PARTBL: BYTE (9) 000,201,202,003
BYTE (9) 204,005,006,207
BYTE (9) 210,011,012,213
BYTE (9) 014,215,216,017
BYTE (9) 220,021,022,223
BYTE (9) 024,225,226,027
BYTE (9) 030,231,232,033
BYTE (9) 234,035,036,237
BYTE (9) 240,041,042,243
BYTE (9) 044,245,246,047
BYTE (9) 050,251,252,053
BYTE (9) 254,055,056,257
BYTE (9) 060,261,262,063
BYTE (9) 264,065,066,267
BYTE (9) 270,071,072,273
BYTE (9) 074,275,276,077
BYTE (9) 300,101,102,303
BYTE (9) 104,305,306,107
BYTE (9) 110,311,312,113
BYTE (9) 314,115,116,317
BYTE (9) 120,321,322,123
BYTE (9) 324,125,126,327
BYTE (9) 330,131,132,333
BYTE (9) 134,335,336,137
BYTE (9) 140,341,342,143
BYTE (9) 344,145,146,347
BYTE (9) 350,151,152,353
BYTE (9) 154,355,356,157
BYTE (9) 360,161,162,363
BYTE (9) 164,365,366,167
BYTE (9) 170,371,372,173
BYTE (9) 374,175,176,377
>
;SUBROUTINE TO OUTPUT A DECIMAL NUMBER
;ENTER WITH NUMBER IN T1; USES T0, T1
PUTNPO::AOJ T1, ;OUTPUT (T1) + 1
PUTNUM::MOVE T0,T1 ;SET TO USE T0 AND T1
PTNUM1: IDIVI T0,^D10 ;GET A DIGIT IN T2
HRLM T1,(P) ;SAVE IT ON THE STACK
CAIE T0,0 ;IF ZERO, START POPPING
PUSHJ P,PTNUM1 ;ELSE CALL RECURSIVELY
HLRZ T1,(P) ;GET A DIGIT OFF THE STACK
ADDI T1,"0" ;CONVERT TO ASCII
IDPB T1,TY ;PUT IT IN THE TYPE BUFFER
POPJ P, ;RETURN RECURSIVELY AND FINALLY
END